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The Sims 2: FreeTime The Sims 3: Ambitions


Architecture is a career track for The Sims 2: FreeTime and a profession in The Sims 3: Ambitions.

The Sims 2: FreeTime

Architecture is a career track for The Sims 2: FreeTime. The career reward is SIM series Drafting Table. Luis Aspir is the only pre-made Sim who works in Architecture career, and is already retired. In Apartment Life, the possible Social Group Townies that may work in this career are Gearheads and Jocks. College majors associated with this career are Mathematics and Art.

Adult Promotion Levels

Architecture career Architecture Career Levels
1) Cement Mixer
Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long. S M T W T F S Mechanical 0
08:00 - 15:00
08001500
Logic 0
Creativity 0
§155/day Friends requirement 0
No bonus
2) Brick Layer
You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it. S M T W T F S Mechanical 0
08:00 - 15:00
08001500
Logic 0
Creativity 0
§176/day Friends requirement 0
Bonus: §352
3) Foreman
Finally in charge of more than just yourself, you've made foreman of the construction team! You initiative has been noticed. Now put a little logic behind that mechanical knowledge of yours and someone might actually mistake you for an architect. S M T W T F S Mechanical 1
08:00 - 15:00
08001500
Logic 0
Creativity 0
§248/day Friends requirement 0
Bonus: §568
4) Head of Construction Company
You've mastered cement, bricks, and various steel bars. You've led small teams into construction emergencies and made them work. Now you've got the ultimate high-level view of building buildings as the head of the construction company. Show some good leadership skills and work on your creativity and those lofty architects might suddenly take an interest in you. S M T W T F S Mechanical 2
10:00 - 17:00
10001700
Logic 1
Creativity 0
§415/day Friends requirement 1
Bonus: §830
5) Architect's Apprentice
Construction is for chumps. You've made it inside the walls of the architecture firm, standing beside (or more often, behind) your mentor, who is going to teach you everything you need to know about how to design beautiful, beautiful buildings. Oh, and can you get him some coffee? S M T W T F S Mechanical 2
09:00 - 16:00
09001600
Logic 1
Creativity 1
§525/day Friends requirement 3
Bonus: §1,020
6) Draftsman
You've finally got your own desk and own drafting table, tilted at the perfect angle, with straightedges and writing implements galore. Now's your opportunity to show that you can take an abstract building design, and through a series of straight lines, turn it into a blueprint. Keep building all the skills that got you here and you'll be a certified architect in no time! S M T W T F S Mechanical 3
09:00 - 16:00
09001600
Logic 3
Creativity 2
§615/day Friends requirement 4
Bonus: §1,230
7) Architect
You've made it. The firm has given you all the necessary credentials to be an architect anyplace in the world, and you're well on your way to getting your first building built. A little extra creativity is just what the architectural world needs right now. S M T W T F S Mechanical 4
09:00 - 16:00
09001600
Logic 4
Creativity 4
§985/day Friends requirement 6
Bonus: §1,970
8) Architectural Partner
Wow. You made partner. The firm is now partially under your guiding hand, and a little bit of business knowledge will go a long way. Work on making good logical decisions and don't forget your construction roots. It's not just about making buildings. It's about making them great. S M T W T F S Mechanical 5
10:00 - 17:00
10001700
Logic 6
Creativity 5
§1,123/day Friends requirement 6
Bonus: §2,246
9) Master Architect
You're a living legend, and when people pass by the houses and offices you've designed, they know they're in the presence of greatness. Keep reaching for the sky with more and more creative ventures and the world will be your oyster shaped opera house. S M T W T F S Mechanical 5
10:00 - 16:00
10001600
Logic 7
Creativity 7
§1,970/day Friends requirement 8
Bonus: §3,940
10) City Planner
An entire city is at your disposal and the decisions you make affect thousands of Sims. Where should the hospital go? What style of houses best fit this residential district? We need more parks! The questions and demands of the populace fall to you, dear city planner. Answer them. Meet them. This is what you were meant to do. S M T W T F S Mechanical 6
09:00 - 16:00
09001600
Logic 10
Creativity 9
§2,300/day Friends requirement 11
Bonus: §4,600

Teen/Elder Promotion Levels

Architecture career Architecture Career Levels
1) Cement Mixer
Not exactly the most glorious job in the world, but someone needs to mix the cement. This entry level job requires no real skills other than a little attention to detail and the desire to keep going to a job where you mix cement all day long. S M T W T F S Mechanical 0
15:00 - 18:00
15001800
Logic 0
Creativity 0
§56/day Friends requirement 0
No bonus
2) Brick Layer
You've moved off the factory floor and onto lots where actual homes are being built! Doing your small part to help erect structures both residential and commercial, laying bricks and spreading that goop to make them stick together is only a bit tougher than mixing cement. Learn enough about bricks, though, and you might just get to supervise other people doing it. S M T W T F S Mechanical 1
15:00 - 18:00
15001800
Logic 0
Creativity 0
§76/day Friends requirement 0
Bonus: §152
3) Foreman
Finally in charge of more than just yourself, you've made foreman of the construction team! Your initiative has been notices. Now put some logic behind that mechanical knowledge of yours and someone might actually mistake you for an architect. S M T W T F S Mechanical 1
15:00 - 18:00
15001800
Logic 1
Creativity 1
§102/day Friends requirement 0
Bonus: §204

Trivia

  • When using SimPE to change a Sim's career, the Architecture career will be labeled as Construction.

The Sims 3: Ambitions

Mar30 blog architect

Female Sim with measuring tape

Architectural Designer career icon

The Architectural Designer career was introduced in The Sims 3: Ambitions expansion pack. It is much more interactive than The Sims 2 version. Players will get requests from other Sims in their neighborhood to make over rooms using the new Renovation Mode. The Architectural Designer career is more like an interior decorator.

"Architectural design is a powerful creative career path and one that can greatly impact your town. Sims throughout the neighborhood will call your architectural designer sim to do a huge assortment of design jobs, which may include the addition of a man cave, a book nook, a kitchen redesign, or an entire home makeover. It's also really cool how client jobs are driven by the clients themselves--and not some random cycle. Expecting parents will request a new baby room, Sims with new roommates will ask for a new room for their "bro," and Sims who love to paint will ask for an art studio. It's really powerful to see how your sim can impact the neighborhood around them."

ArchitectInterface

The Renovation Mode interface used by Architects

Architects get work opportunities based on the story progression feature, so that if a pair of Sims in the neighborhood have had a baby they may request a nursery, or a sim with the Bookworm trait may request a reading room.[1] Architects will be able to do both exterior and interior renovations, and even full home makeovers. Each job presents the architect with a strict budget. Client Sims review the architect's work, and they can give bonuses for good jobs. Architects can overspend on their budget in the hopes that a bonus will cover the additional costs.

Promotion Levels

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Fabric Fetcher During work hours, find some jobs around town and get to work. The budgets might be small at the bottom, but every great Architectural Designer had to start somewhere.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§272/week
Promotional Bonus
N/A
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews
Portfolio to store work


2 Pattern Spotter You've learned to get most the paint onto the wall and not all over yourself. It's time to move up to some slightly larger jobs with bigger budgets. Start getting to know your clients and catering to their tastes and you will get much better ratings.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§336/week
Promotional Bonus
None
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews


3 Placement Planner Your career is off to a decent start with a few good projects behind you. It's time to get together a portfolio to showcase pictures of your work. Maybe you could use it to convince neighborhood Sims that they need your expertise for their next remodel.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§400/week
Promotional Bonus
None
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews
Use portfolio to convince Sims to renovate


4 Feng Shui Fiend You are starting to show some confidence and your clients have noticed. When the budget gets tight, look for some old furniture that is begging to be sold -- clients won't miss that old painting, and surely they don't like that aged rug anyway. You are the architectural designer. Your opinion is law.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§560/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews


5 Décor Debutant Word is getting around about your exquisite taste, and the local press has taken notice of your recent work. The public eye is upon you. Get out there and prove that you are the best designer around.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§584/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews
Take measurements to earn bonus points on score


6 Furniture Fashionista Now that you are starting to get bigger jobs - and bigger paychecks - clients are expecting more from your work. Think about who you are as a designer and how to best express that in a way that will satisfy your clients' tastes and needs. This isn't just about getting pages in your portfolio! It's about crafting interiors Sims the world over will recognize and adore.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§800/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews


7 Regent of Rugs Sims are exposed to your work all around town and recognize your haute style! It's time to show them that you aren't a one trick pony who stumbled upon two or three patterns that just happened to go together. Hypnotize the populace with your brilliant color combinations and stylish patterned creations!
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§1120/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews


8 Aesthetic Architect Architectural designers enrich lives by refashioning the spaces where Sims live and work. you have made many of your neighbors very happy through your expert use of secondary and analogous colors. Your swank designs are known world wide after being featured in the architectural design digests. Fame and fortune are yours, with greater success beckoning on the horizon.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§1,440/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews
Discuss renovation to learn client traits


9 Sultan of Style They worship you at furniture stores. Slabs of granite are being flown from all over the world in hopes you might select them for one of your projects. Customers are begging you to find time to talk about their upholstery needs. Keep up your dazzling designs! Hard work and sensational color combinations will help make sure that you aren't becoming yesterday's fad.
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§1,520/week
Promotional Bonus
§
Pension
§
Skills
Painting
Responsibilities
Painting, Reviews, Remodeling
Discounts on Buy/Build objects


10 Dictator of Design You are a household name. Talk show hosts beg you to come and dazzle audiences with your insight on swank style. Sims everywhere dream of having you redesign their home in order to diversify their disinteresting lives. Now that the world is hanging on your every brushstroke, and contemplating your every color combination, create something exceptionally memorable for all the world to admire!
Days Off
S M T W Th F S
Hours
8 AM to 6 PM 08001800
Stipend
§2,480/week
Promotional Bonus
§
Pension
§10,564/week
Skills
Painting
Responsibilities
Remodeling, Painting, Reviews


Career Rewards

  • Architectural Designer's Honor Trophy: Complete 5 Jobs
  • Architectural Designer's Valor Trophy: Complete 25 Jobs
  • Architectural Designer's Medal: Complete 50 Jobs
  • Architectural Designer's Key to the Town: Reach Level 10
  • Empirical Building Model: Complete 15 Jobs at Level 10

Tips

Draftingtables

Drafting tables.

Some things can affect the outcome.

  • Homemade paintings can significantly higher the decor score.

Here is a list of traits that affect the outcome:

  • Artistic: Likes objects with high Look-At score
  • Bookworm: Likes bookshelves
  • Can't stand Art: Hates every object with "View" interaction
  • Computer Whiz: Likes all computers except cheap ones
  • Couch Potato: Likes all comfy objects
  • Easily Impressed: Gives a higher score randomly
  • Evil: Gives bonus points for every windowless room
  • Frugal: Extra points for unused cash
  • Hates Outdoors: Same as Evil
  • Loves Outdoors: Extra score for every Window
  • Natural Cook: Extra score for expensive food-preparation objects and appliances
  • Party animal: Extra score for expensive stereos and party-objects
  • Snob: Penalty for unused cash, extra score for every mirror
  • Technophobe: hates electric devices
  • Virtuoso: Bonus for guitars and stereos
  • Workaholic: Likes desks and computers

All other traits don't seem to affect the result.
Additionally the result is affected by:

  • Sim's job level
  • If dirty or broken objects are used
  • Discussing the renovation with the client
  • An "environment score" (this is rather complicated and looks at room size, whether or not the rooms are lit, decoration, missing flooring and wall covering, etc.)
  • If objects and surfaces are reachable
  • Doing measurements
  • Using homemade objects
  • Extra score for plants and rugs
  • Fulfill all requirements

It also has been noticed that reaching a certain level in the Architecture career (about 8-9) results in the lowering of Buy/Build items without even the Handiness skill.

Dissatisfaction and refusal to finish renovation

Sometimes the customer will complain about living in squalor and refuse to let the architect finish the work until they "give them enough to live with." This is often due to deletion of necessary items such as beds, bathrooms, kitchens, lights, etc.; they also do not accept alternatives introduced in expansions such as sonic showers[TS3:ITF] and food synthesizers[TS3:ITF].

It can also be due to a pre-existing problem. For example, there may be a situation where there are more people living in the house than there are beds. This can happen when the family expands due to Story Progression, or when a toddler grows into a child and can no longer sleep in a crib.

When this happens, the architect will have to rectify the problem even if they were not contracted to do so, and did nothing to reduce the number of beds available.

References

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