Fandom

The Sims Wiki

Athletic (career)

12,137pages on
this wiki
Add New Page
Talk8 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

The Sims Icon The Sims 2 Icon TS3 Icon TS4 Icon TS2C icon

For other meanings, see Athletic (disambiguation).

Professional Sports is a career track in The Sims series.

The SimsEdit

The Pro Athlete career track is one of the ten basic career tracks for The Sims.

Pro Athlete Career Levels
1) Team Mascot
A young athlete has to start somewhere--even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay--but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks... a lot of snacks. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 0 Skill Logic 0 Skill Creativity 0
12:00 - 18:00
12001800
Friend 0
§110/day
2) Minor Leaguer
A scout spotted you in a local pickup game and figured you had talent. Welcome to the "Llamas," Sim City's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 0 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 0
§170/day
3) Rookie
Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 2 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 0
§230/day
4) Starter
You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape--this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 5 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 1
§300/day
5) All-Star
You've become a household name in Sim City. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time. Skill Cooking 0 Skill Mechanical 1 Skill Charisma 1
Skill Body 6 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 3
§385/day
6) MVP
You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium--and that fills your pay envelope. Meanwhile, family and mate (and even your house) might need attention too. Skill Cooking 0 Skill Mechanical 2 Skill Charisma 2
Skill Body 7 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 5
§510/day
7) Superstar
Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities, you may be retiring much sooner than you think. Skill Cooking 1 Skill Mechanical 2 Skill Charisma 3
Skill Body 8 Skill Logic 0 Skill Creativity 0
09:00 - 16:00
09001600
Friend 7
§680/day
8) Assistant Coach
You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love--although this time you'll be carrying a play-book. Make sure you're still networking with friends because your relationships and creativity are going to get you further than your body skill can. Skill Cooking 2 Skill Mechanical 2 Skill Charisma 4
Skill Body 9 Skill Logic 0 Skill Creativity 1
09:00 - 14:00
09001400
Friend 9
§850/day
9) Coach
More prestige and a nicer paycheck, but longer work hours dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it. Skill Cooking 3 Skill Mechanical 2 Skill Charisma 6
Skill Body 10 Skill Logic 0 Skill Creativity 2
09:00 - 15:00
09001500
Friend 11
§1,000/day
10) Hall of Famer
You are now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador." This is as good as it gets! Skill Cooking 4 Skill Mechanical 2 Skill Charisma 9
Skill Body 10 Skill Logic 0 Skill Creativity 3
09:00 - 15:00
09001500
Friend 13
§1,300/day

A Hall of Famer will eventually change careers and become a Mountain Climber in the X-treme career track.

Chance CardsEdit

Pro Athlete Chance Cards
1) Team Mascot
No chance cards for this level
2) Minor Leaguer
No chance cards for this level
3) Rookie
Congratulations! You've been voted "Rookie of the Year!" You receive a hike in Charisma and a generous $3000 payment for commercial endorsements.

Positive: Earned Money +§3000 , Skill Charisma +1

4) Starter
No chance cards for this level
5) All-Star
Congratulations! You've accepted an offer to play for the Metropolis Pigeons. Your Charisma goes up and you receive a $4000 bonus.

Positive: Earned Money +§4000 , Skill Charisma +1

6) MVP
No chance cards for this level
7) Superstar
You had to go really long to win today's game. You made the catch but you suffered a back injury in the process losing you 2 Body points.

Negative: Skill Body -2

8) Assistant Couch
No chance cards for this level
9) Coach
No chance cards for this level
10) Hall of Famer
Rather than retire and fade away into sports history you decide to take up a new challenge. Mountain climbing should do the trick. You are now in the X-treme career.

Positive: Change to the X-Treme career track as a Mountain Climber.

The Sims 2Edit

The Athletic career track in The Sims 2 is centered around the taming of the body, and as such, the Body skill is primary, with inspiration and understanding of the body pushing the lowly mascot into athletic stardom, then into coaching, and finally into recognition as a Hall of Famer. This track has the highest paying level 10 job of any base-game career track in The Sims 2. The Career reward object is the Exerto Punching Bag, a 2x2 punching bag which raises Fun and builds Body. It is unlocked when a Sim reaches All Star. If Apartment Life is installed, Jocks are likely to work in this career. The only college major associated with this career is Drama.

Adult Promotion Levels Edit

Athletics career Athletic Career Levels
1) Team Mascot
A young athlete has to start somewhere - even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay - but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks... a lot of snacks. S M T W T F S Skill Body 0
15:00 - 21:00
15002100
Skill Charisma 0
Skill Mechanical 0
§154/day Friend 0
No bonus
2) Minor Leaguer
Welcome to the "Llamas," SimCity's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks. S M T W T F S Skill Body 1
09:00 - 15:00
09001500
Skill Charisma 0
Skill Mechanical 0
§238/day Friend 0
Bonus: §476
3) Rookie
Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement. S M T W T F S Skill Body 2
09:00 - 15:00
09001500
Skill Charisma 0
Skill Mechanical 0
§322/day Friend 0
Bonus: §644
4) Starter
You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape - this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed. S M T W T F S Skill Body 3
09:00 - 15:00
09001500
Skill Charisma 1
Skill Mechanical 0
§420/day Friend 1
Bonus: §840
5) All Star
You've become a household name in SimCity. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time. S M T W T F S Skill Body 6
09:00 - 15:00
09001500
Skill Charisma 2
Skill Mechanical 0
§539/day Friend 2
Bonus: §1,078
6) MVP
You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium — and that fills your pay envelope. Meanwhile, family and friends (and even your house) might need attention too. S M T W T F S Skill Body 8
09:00 - 15:00
09001500
Skill Charisma 3
Skill Mechanical 1
§893/day Friend 3
Bonus: §1,786
7) Superstar
Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities - you may be retiring much sooner than you think. S M T W T F S Skill Body 10
09:00 - 16:00
09001500
Skill Charisma 4
Skill Mechanical 2
§1,190/day Friend 4
Bonus: §2,380
8) Assistant Coach
You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love - although this time you'll be carrying a playbook. Make sure you're still networking with friends because your relationships and charisma are going to get you further than your body skill can. S M T W T F S Skill Body 10
09:00 - 14:00
09001400
Skill Charisma 5
Skill Mechanical 4
§1,488/day Friend 5
Bonus: §2,976
9) Coach
More prestige and a nicer paycheck, but longer work hours dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it. S M T W T F S Skill Body 10
09:00 - 15:00
09001500
Skill Charisma 7
Skill Mechanical 7
§1,750/day Friend 6
Bonus: §3,500
10) Hall of Famer
You're now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador" This is as good as it gets! S M T W T F S Skill Body 10
11:00 - 17:00
11001700
Skill Charisma 10
Skill Mechanical 7
§3,033/day Friend 8
Bonus: §6,066

Teen/Elder Promotion Levels Edit

Athletics career Athletic Career Levels
1) Waterperson
This is where the magic begins. Where those who aspire to be part of the team without running the risk of physical injury or public humiliation get their feet wet, literally. Hydration is an important part of the athlete's routine, and even though they could probably manage to get their own water, it's much more fun to have you do it for them. S M T W T F S Skill Body 0
15:00 - 18:00
15001800
Skill Charisma 0
Skill Mechanical 0
§97/day Friend 0
No bonus
2) Locker Room Attendant
The locker room. You've made it in with the players, or at least into where they change their clothes, which has to count for something, right? The endless supply of dirty towels and sports bras isn't the most pleasant of sights, but that mascot outfit hanging in the corner most certainly is. S M T W T F S Skill Body 1
15:00 - 18:00
15001800
Skill Charisma 0
Skill Mechanical 1
§110/day Friend 1
Bonus: §220
3) Team Mascot
Athletes young and old have to start somewhere, even if it's sweating inside a cartoon animal suit. A very physical grunt job, but it pays better than the locker room, and at least you can watch the game from up close. Now, instead of water and towels, the coach expects you to prepare the players' snacks... a lot of snacks. S M T W T F S Skill Body 1
15:00 - 18:00
15001800
Skill Charisma 1
Skill Mechanical 1
§125/day Friend 4
Bonus: §250

Adult Chance CardsEdit

For more information on Chance Cards in The Sims 2, see Chance card.
Athletics career Athletic Chance Cards
1) Team Mascot
The SimCity Quarks are looking to fill the over-sized shoes of their world famous mascot, Limpy the Strange Lepton, as Limpy's previous incarnation has decided to go back to medical school. <Sim>'s been given the nod to step into the role, but with Limpy out of the way, his/her own character, Dagby Llama of the Lower City Llamas may be able to step into the currently vacant limelight. Become Limpy Success:
Skill Body +1
Skill Creativity +1
85% chance
Failure:
Got Fined -§150
14% chance
Steal the Limelight Success:
Skill Charisma +2
14% chance
Failure:
Got Fired Get Fired
85% chance
2) Minor Leaguer
The assistant coach has asked <Sim> to help move an upright piano for one of the more senior players on the team. <Sim> is a bit worried about overstraining himself/herself, but the move might also be a way to get in good with the manager and some of the players. He/She could agree, or make up some excuse. Move Piano Success:
Skill Body +1
Skill Charisma +1
15% chance
Failure:
Skill Body -1
84% chance
Make Excuse Success:
Skill Logic +2
84% chance
Failure:
Got Fined Lose a day's pay (§238)
15% chance
3) Rookie
During warm-ups <Sim> notices that one of the starting players has forgotten her knee brace on the practice field. Without the brace the first stringer will surely re-injure herself: as a bench warmer <Sim> could make a good impression by returning the brace to her, or he/she could hide the brace since he'd/she'd be the next in line for her position, were she to be side-lined with an injury. Return Brace Success:
Skill Body +2
85% chance
Failure:
Got Fined -§1,000
14% chance
Hide Brace Success:
Got a Promotion Promoted to Starter
14% chance
Failure:
Got Fired Get Fired
85% chance
4) Starter
A start-up athletic shoe company has asked <Sim> to sponsor a new line of athletic gear. <Sim> has gained some notoriety as of late, but sponsorship deals usually only go to all-stars and MVPs, and it does sound like a pretty good deal, even though the company is as of yet unknown. Take Deal Success:
Earned Money +§20,000
15% chance
Failure:
Skill Charisma -1
84% chance
Pass on It Success:
Skill Logic +1
Skill Charisma +1
84% chance
Failure:
No penalty
15% chance
5) All Star
Practice has been canceled due to the large volcano that recently sprouted up beneath the visiting team's locker-room, so <Sim> has some free time on his/her hands. Some of the team has decided to hold an informal practice session, but a larger group is heading off to play the back nine at the SimCity Links. What should <Sim> do? Practice Success:
Skill Body +2
Skill Charisma +2
15% chance
Failure:
Got Fined -§15,000
84% chance
Play Golf Success:
Earned Money +§4,000
Skill Charisma +2
84% chance
Failure:
Got Fined -§1,000
Skill Charisma -1
15% chance
6) MVP
<Sim> begins to feel flu-like symptoms a few hours before game time and mentions his/her concerns to the team's trainer. The trainer is new to the team, but explains that <Sim> has a few options: he/she could take some prescription strength cold pills the trainer has lying around, or try some herbal medication that's recently been recommended by the team's new aroma-therapist. Take Pills Success:
Skill Charisma +3
85% chance
Failure:
Got Fired Get Fired
14% chance
Take Herbs Success:
Skill Body +2
Skill Charisma +2
14% chance
Failure:
Got Fined Lose a day's pay (§1,786)
Skill Charisma -2
85% chance
7) Superstar
While eating lunch at the team's local sports pub, Pluck 'n Chuck, <Sim> sees a man gesturing wildly at a table nearby as he slowly turns a ripe shade of blue. The bar is packed, and only the man's date seems to be aware of the problem. <Sim> could administer the Heimlich Maneuver, or wade through the patrons to find the bar's manager. Give Heimlich Success:
Got a Promotion Promoted to Assistant Coach
85% chance
Failure:
Got Fined -§20,000
14% chance
Find Manager Success:
Skill Logic +2
14% chance
Failure:
Skill Charisma -2
Skill Mechanical -2
85% chance
8) Assistant Coach
<Sim>'s been asked by the team's owner to arrange for a piano to be moved for one of the star players, who neither has the time, or the inkling to do it himself. The team doesn't have a budget for these types of expenses, so <Sim> could ask some of the rookies to do it, or save himself/herself the hassle and pay professional piano movers to do it. Ask Rookies Success:
Skill Logic +3
Skill Charisma +2
15% chance
Failure:
Got Fired Get Fired
84% chance
Pay Movers Success:
Got a Promotion Promoted to Coach
84% chance
Failure:
Got Fined -§12,000
15% chance
9) Coach
The team's owner has asked <Sim> to make some cuts in order to get under the league's salary cap, all so the team can acquire an MVP who's recently shown interest in playing for SimCity. <Sim>'s team and facilities are stretched as it is, so he's/she's not sure where to start cutting back. He's/She's picked some replacement players from free-agency recently, but they've been showing real promise. He/She could possibly cut back on team expenses like hotels, and first class flights. Cut Players Success:
Earned Money +§25,000
Skill Charisma +2
15% chance
Failure:
Skill Charisma -3
84% chance
Cut Expenses Success:
Skill Charisma +2
Skill Logic +2
84% chance
Failure:
Skill Charisma -2
Skill Body -1
15% chance
10) Hall of Famer
The Mayor of SimCity has invited <Sim> to the opening of an expensive new little league sports utility field in an "underfinanced" section of SimCity. <Sim> can't help but wonder if the money could have been better spent on a less lavish facility and on a few more school teachers. The ceremony is about to begin. <Sim> can cut the ribbon and smile pretty for the cameras, or take a stand for what he/she believes in and use the opportunity to denounce the facility as a misuse of funds and as nothing more that a ruse to placate the masses. Smile Pretty Success:
Got a Big Bonus +§50,000
15% chance
Failure:
Got Fined -§50,000
84% chance
Make Speech Success:
Got a Big Bonus +§40,000
84% chance
Failure:
Got Fired Get Fired
15% chance

The Sims 3Edit

Professional Sports career icon
Professional Sports Career is a career track in The Sims 3

Work place: Stadium

How to apply: Computer/Newspaper or at Llama Memorial Stadium

Performance options: Business as Usual, Slack Off in Locker Room, Meet Team Members, Hang With Team Members, Work Out in Gym, Prepare for Game

The matches has taken on Wednesdays and Sundays from 3PM to 6PM. A car for the Sim drives for it, like a work, at 2PM.

Promotion Levels Edit

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Rabid Fan Do you love “your” team? Honest? Can you prove it? There’s a big difference between the rain or shine, win or lose, die hard fans and the fair-weather jerks that enter the stadium when it’s convenient. Grin and bear the losses along with the wins, and the team will take care of you.
Days Off
S M T W T F S
Hours
3PM to 9PM 08001400
Pay
§13/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 3
Other
Mood


2 Snack Hawker Peanuts! Popcorn! Hot meats! Hopefully your vocal chords can endure a bit of shouting, because as the Snack Hawker, you’ll be circumventing the stadium to peddle your delicious, often salty, and never healthy consumables daily.
Days Off
S M T W T F S
Hours
3PM to 9PM 08001400
Pay
§25/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 4
Other
Mood


3 Toddler Sports Coach The players have unanimously picked you to lead their children to victory on the little league playing fields as the Toddler Sports Coach. You should study up on athletics so that you can guide the tiny tots to tip-top physical efficiency and reduce on-field injuries.
Days Off
S M T W T F S
Hours
3PM to 9PM 08001400
Pay
§33/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 6
Other
Mood


4 Minor Leaguer The Minor Leagues are calling, so pack your lucky socks and “never washed” shorts, and head to the playing field. It’s important to keep your teammates’ feelings in mind. Remember, there’s no “I” in “team”.
Days Off
S M T W T F S
Hours
3PM to 9PM 08001400
Pay
§43/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 7
Other
Mood, Teammates


5 Rookie For once, you’ve shown you’re good enough to not be picked dead last. The rookie year is hard though, especially with the manager tracking statistics and holding your losses against you. Train hard to win games, or prepare to pack your bags back to the minor leagues.
Days Off
S M T W T F S
Hours
3PM to 8PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§77/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 8
Other
Mood, Teammates, Game Record
your family(household) gets in games for free


6 Starter Time well spent on the bench and in practice has earned you a position on the starting line-up. Listen to the crowd roar as you hit the field! It sure beats the shouts of the players asking you for fresh towels. Play hard and your autograph might actually be worth something soon.
Days Off
S M T W T F S
Hours
3PM to 8PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§134/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 9
Other
Mood, Teammates, Game Record


7 Team Captain It must feel nice now that the crowd is shouting instead of booing when your name is called over the loud speakers. Loved by fans for your clutch saves and by the coach for your team leadership, you’re really starting to play towards that hall of fame spot. Just don’t start losing and you’ll be okay.
Days Off
S M T W T F S
Hours
3PM to 8PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§201/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 9
Other
Mood, Teammates, Game Record


8 League MVP The votes are in—the league thinks you’re the league MVP! Fans adore you and your fellow players are always there to provide a friendly high-five. At this rate, you might, just maybe, break every record in the books.
Days Off
S M T W T F S
Hours
3PM to 8PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§241/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 10
Other
Mood, Teammates, Game Record


9 Superstar No longer content with a single sport, you’ve expanded your resume to include as many as your busy schedule allows. Few sports stars’ careers compare to yours, but then again, they aren’t Superstars. However, more games means more chances to lose, so don’t let the fame get in the way of your practice time.
Days Off
S M T W T F S
Hours
3PM to 8PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§385/hour
Promotional Bonus
N/A
Pension
§§
Skills
Athletic: 10
Other
Mood, Teammates, Game Record


10 Sports Legend Without peer, [sim name] is in charge. Your on-field exploits and stats are the envy of every little leaguer, minor leaguer, and MVP that plays any sport. You’re a Sports Legend! Every time you step onto the field thousands of camera shutters erupt, because every play of yours will make international headlines. You’re at the top of the every game that’s been created, even some that haven’t.
Days Off
S M T W T F S
Hours
3PM to 6PM; Game: Sun/Wed at 3PM to 6PM 08001400
Pay
§462/hour
Promotional Bonus
N/A
Pension
§400
Skills
Athletic: 10
Other
Mood, Teammates, Game Record
Hold Autograph Signing, Do Advertising Deals


Opportunities Edit

  • Registering the Roster: The team needs you to drop off these roster registration forms at City Hall soon, or else the team could get in trouble for filing late. Go to City Hall to perform the delivery and you'll win the favor of your boss, as well as a job performance increase.
  • The Right Way to Riot: Rioting is an important part of being a true sports fan and your boss thinks it's crucial for you to read "When to Rave and When to Riot." At the very least you'll learn some life lessons, not to mention the favor of your boss and an increased job performance.
  • Hawking the Foam Finger: Selling food and merchandise throughout the stadium is no simple task. Your boss wants you to read "Making the Sale: From Hot Dogs to Foam Fingers" to complement your on-the-job training. Taking the time to read this book will build favor with your boss and increase your job performance.
  • Health and Wellness Seminar: The local hospital wants you to speak about leading a healthy life through nutrition and exercise. All you need to do is go to City Hall and deliver the speech before the offer goes away. You will rise in the eyes of your superiors and increase your job performance.
  • Always the Difficult Ones: Winning games can be consistently attributed to managing team drama. Your boss wants you to read "Dealing with Difficult Players" to provide some perspective on dealing with trouble makers, frequent free agents, and ball hogs. Doing so will improve your relationship with your boss and provide a boost to your job performance.
  • Kicking the Cramps: Long road trips mean long hours sitting on the bus. Your boss thinks it'd behoove you to read "Bus Cramps: A Cautionary Tale." Read this book and it could improve relations with your boss and help your job performance.
  • Inter-Office League: Your co-workers have organized a "casual," fun game to be held at the stadium on one of your days off. It's in your best interest to attend and give the game your all, because victory could mean a nice cash reward in addition to the joys of an intramural bonding experience. Work out and you'll earn that victory.
  • Playbook Notes: The team thinks you can gain an advantage over the local rival team by watching them practice. Take some personal time to watch a scrimmage at the stadium and take notes on the plays the teams use. Your job performance will surely increase as a result.
  • Draft Dodger: It's time to get drafted, but you don't have any idea how to do it. Your boss recommends reading "Getting Past the Draft," Which should increase your chances and job performance. It'll also build your relationship with your boss.
  • Showing off for the Scouts: Talent scouts will be scoping the field at the next game, so you should make every effort to play. Play in the next game, and your performance will most certainly experience a healthy boost.
  • The Big Game: Team morale is at an all time low and management is about to break into tears over half the team being on the disabled list. The next game needs to be a victory or else it could mean bad things for the health of the team. Plus, you'll receive a nice job performance boost.
  • A Total Shoe-In: It's time to capitalize on your name! You've been asked to read "Signing Better Shoe Deals," because it's simply in your best interest. Your boss thinks the lessons learned from this book will improve your job performance, and therefore, your professional relationship.
  • Brand Image: You've developed a name on the field, but your boss thinks you can go even further. You've been asked to read "Name Positioning: Start Your Brand" to jump start this transition. When completed, your relationship with your boss and job performance will improve.
  • The Right Moves: You've become an excellent player, but that's not enough. Your boss wants you to read "It's More Then Good Moves" so you can further improve. Your job performance will improve as a result, as well as your relationship with your boss.
  • Healthy Living: The hospital wants you to lend your athletic and nutritional expertise by speaking at their Healthy Living class. Go to the hospital to deliver the speech before the offer goes away, and your superiors will see that you get a raise.
  • Spiraling Out: There's no reason your career needs to go down the long, unfortunate path of retirement. Your boss recommends you read "Avoiding the Downward Spiral" to pick up the right tips. Learning this will help your job performance and relationship with your boss. Can't say no to that!
  • Stadium Cleanup: The rival team just came to town, and as usual, the visiting fans left our stadium in absolute disorder. The owner insists the stadium be cleaned by tomorrow and your co-workers are pleading for you to stay late to help out. You'll earn real points for sticking around to help.
  • Ticket Counting: The stadium sold a record number of tickets at the last game. The problem is that the owner wants the tickets counted in time for the evening news. Your co-workers want you to stay late to assist in the counting process. You'll surely gain favor for helping out... assuming you can handle the extra hours.

Events Edit

  • Today wasn't the greatest day for your Sim. It was fan day at the stadium and with all of the fans touring the field and the locker room, it was very hard to get a good practice in. This caused your Sim a lot of stress.
  • Your Sim has worked extra hard today and is a little exhausted - but the coach was extraordinarily impressed.
  • While at practice, your Sim was dared to throw a ball up a flag pole and have it land perfectly balanced on the top. Bets were placed (mostly against you) and, as the ball was handed to you, all were confident in their decisions. No one expected that you would actually make the shot! Not only did you earn a bit of spending cash, but also won the adoration of fans and teammates as well!
  • A well known sports legend was at practice today and saw you working out. He was impressed with your technique and decided to give you some very valuable tips on how to improve even more.
  • At practice today you pulled out all the stops and lit the field on fire with sweet moves. The coach was so impressed that he gives your Sim a promotion.
  • An up-and-coming rookie challenged you to a one-on-one showdown today in front of everyone (with no small amount of machismo) your Sim showed him how the game is truly meant to be played. That rookie's face was so red! Your teammates were wonderfully impressed.

Choices Edit

  • The coach wants you to start drinking a new energy drink that no one has ever heard of before. The coach says it will improve your performance but it sounds a little sketchy. Should you try one?

Drink it: Your sim drinks the energy drink and it tastes foul. Your sim proceeds to throw up. The coach apologizes profusely!

Decline: Your sim refuses to drink the energy drink. The coach is a little disappointed, but your sim feels that this may have been the right thing to do and your teammates seem to agree!


  • Your sim was talked into running an obstacle course at practice against some teammates should your sim compete or just watch the competition?

Compete: Your sim made it through with flying colors! Your teammates are impressed and you win some cash from the betting pool!

Watch: Your sim just watches from the sidelines remembering the old addage: You can't win if you don't play.


  • Your sim was joking around with some co-workers and said something terrible about one of the other team members. Unfortunately, there were some paparazzi nearby and they got the entire conversation on film! Should you blow the whole thing off or try and do some damage control?

Apologize: You managed to convince the paparazzi that s/he didn't really mean what s/he said. S/he was "just repeating a comment s/he heard from some where else." Nice save!

Blow it off: The paparazzi showed the conversation on the local news! Luckily, what you said was true and most people agreed with it...


  • A gaggle of reporters arrived at work today and the coach needed to show a good example of athletic supremacy to them. Thinking that your sim would be the perfect example to show off how good their team is, he asks you to perform some brutal exercises while the reporters watch. After working so hard already today should you astound them with untold abilities or just give it the old college try?

Astound Them! The reporters were so stunned with your athletic abilities that their stories will probably scare the other team! The coach offers you a small bonus for such a great showing!

Just Try: It was pretty obvious that your sim wasn't really giving it his/her all. The reporters weren't really impressed and neither was the coach.

NotesEdit

  • Two or more active Sims who are in Professional Sports Career can greatly influence the outcome of the game as both their preparation, the teammate performance, and Athletics come into play when determining the outcome of a game.
  • Game Records are based on both the number of games attended and the number games won or lost. They affect a Sim's job performance rate. The more prepared the character is the more likely they'll go to a game. The more they win, the more likely they'll call you. If the characters does not attend a game or lose a game their record goes down. It's good idea get a Pumped-Up moodlet before playing a game to improve game records.
  • Professional Sports is one of the many jobs where a Sim cannot "Suck up to their boss" or "Work Hard" during working hours without a mod being used. Unless a Sim has a computer and has the Workaholic trait, you cannot increase job performance nor make up any missing hours.

The Sims 4Edit

This section is in need of additional information. You can help The Sims Wiki by expanding this section.

The athletic career track did not ship with the original release of The Sims 4, but was reintroduced in patch 9.

Career Track Edit

Athletic Career Levels

1) Waterperson
Wage §16/hour Bonus N/A
M T W T F S S Pension N/A

Hours: 14:00 - 21:00
14002100

Performance Factors Work Out (Daily Task)
N/A

Perks: N/A

2) Locker Room Attendant
Wage §19/hour Bonus §110, Athlete's Trophy Case
M T W T F S S Pension N/A

Hours: 14:00 - 21:00
14002100

Performance Factors Work Out (Daily Task), Fitness Level 2, Charisma Level 2
N/A

Perks: N/A

N/A

3) Team Mascot
Wage §28/hour Bonus §132, New CAS Parts
M T W T F S S Pension N/A

Hours: 14:00 - 21:00
14002100

Performance Factors Work Out (Daily Task), Fitness Level 3, Charisma Level 3
N/A

Perks:

N/A

4) Dance Team Captain
Wage §39/hour Bonus §198, New CAS Parts
M T W T F S S Pension N/A

Hours: 14:00 - 21:00
14002100

Performance Factors Work Out (Daily Task), Fitness Level 4, Charisma Level 4
N/A

Perks:

N/A

Bodybuilder Branch Edit

Athletic Career Levels - Bodybuilder Branch

5) Personal Trainer
Wage §47/hour Bonus N/A
Days N/A Pension N/A

Hours: 7:00 - 14:00

Performance Factors
N/A

Perks: N/A

6) Professional Bodybuilder
Wage N/A Bonus N/A
Days N/A Pension N/A

Hours: N/A

Performance Factors
N/A

Perks:

N/A

7) Champion Bodybuilder
Wage N/A Bonus N/A
Days N/A Pension N/A

Hours: N/A

Performance Factors
N/A

Perks:

N/A

8) Trainer To The Stars
Wage N/A Bonus N/A
Days N/A Pension N/A

Hours: N/A

Performance Factors
N/A

Perks:

N/A

9) Celebrity Bodybuilder
Wage N/A Bonus N/A
Days N/A Pension N/A

Hours: N/A

Performance Factors
N/A

Perks:

N/A

10) Mr/Mrs. Solar System
Wage §300/hour Bonus N/A
Days N/A Pension N/A

Hours: N/A

Performance Factors
N/A

Perks:

N/A

The Sims 2 (Console)Edit

This section is in need of additional information. You can help The Sims Wiki by expanding this section.

Athletics is one of the careers available in The Sims 2 (console).

Level Name Description Pay Hours Skills Required Friends Required
1 Mascot §154 15:00 - 21:00 15002100 none 0
2 Ball Collector §238 09:00 - 15:00 09001500 Body: 1 0
3 Rookie §322 09:00 - 15:00 09001500 Body: 2 0
4 Starter §420 09:00 - 15:00 09001500

Body: 3 Charisma: 1

1
5 All-Star §539 09:00 - 15:00 09001500

Body: 6 Charisma: 2

2
6 MVP §895 09:00 - 15:00 09001500

Body: 8 Charisma: 3 Mechanical: 1

3
7 Superstar §1,190 09:00 - 16:00 09001600

Body: 10 Charisma: 4 Mechanical: 2

4
8 Head Coach §1,500 09:00 - 14:00 09001400

Body: 10 Charisma: 5 Mechanical: 4

5
9 Hall of Famer §1,750 09:00 - 15:00 09001500

Body: 10 Charisma: 7 Mechanical: 7

6
10 Living Legend §2,033 11:00 - 17:00 11001700

Body: 10 Charisma: 10 Mechanical: 7

8

References Edit

AngelIz831's Game FAQ/Walkthrough

Also on Fandom

Random Wiki