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The Goths are still around and they're in an even creepier haunted Victorian. Complete with a graveyard in the backyard and some Mutant plants, Goth Manor is the spot for ghost hunters and inventors.
The Goth Manor is a haunted house in The Sims Bustin' Out, owned by Mortimer and Bella Goth, but their daughter Cassandra is notably absent from the game, possibly because she wasn't born yet. The house's perimeter is dotted with gravestones. The interior, from the chandeliers to the large synthesizer, is furnished with a spooky feel. The player is required to buy §1000 worth of things for the Goths, who were not spared by Malcolm. Their skeletal display and seance table were taken, but can easily be returned.
The Goths want the main character to find the fern stolen from them. It's hiding behind the desert trailer and on the playable side of the fence from the broken car at Dudley's Trailer.
Mortimer and Bella are bothered by the ghosts that come out nearly every night after 10 pm (usually around midnight to 4 am), and want the player to exorcise the ghosts by holding a seance and "contacting spirits" with a crystal ball. This needs to be done twice, and it has to be done during nighttime. The main Sim doesn't have to be the one doing this, especially since this can only be done at night and they are unlikely to be disturbed from their "beauty sleep". Instead, wake Mortimer/Bella up for this.
At this level, only Mortimer or Bella can be controlled by gender. The two career promotions available in the Goth Manor are in the Movie Star (Horror Movie Extra and Soap Opera Star) and Mad Scientist (Virus Breeder and Chemist) career tracks.
The player also needs to befriend either Mortimer or Bella. It is recommended to keep a Goth as a family friend for as long as possible, especially since their house and friendship are important in fulfilling future goals.