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Hybrid

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A hybrid is when a Sim has more than one different life state, for example, a vampire alien. These hybrids can add a new dimension to the game, adding new difficulties and similarities.

Contents

[edit] Alien

The Aliens life state is just a skin tone and different genetics - therefore it can be coupled with any other life stage, this usually results in the creature having a different colour skin tone, for example a vampire alien will have a turquoise skin tone. The only exception is Servos and Bigfoot.

Alien-Vampire
when created without mods, the Aliens skin turns turquoise and their black eyes turn red. Mods exist to override these changes and create fangs only.
Alien-Zombie
a zombie with alien eyes.
Alien-Ghost
minimal differences to an ordinary ghost Sim.
Alien-Werewolf
the green skin will show through the fur on the face.
Alien-PlantSim
Indistinguishable to an ordinary PlantSim.
Alien-Witch
An Alien with alignment skintones, which add sparkles in good alignment and green skin for evil.

[edit] Zombie

Again, the zombie life state is just a skin tone, a few autonomous reactions and a funny walk, therefore it can be mixed with any life state.

Alien-Zombie
a zombie with alien eyes
Zombie-Ghost
Indistinguishable from a ghost excluding skin and occasional thoughts of brains.
Zombie-Vampire
Zombies have a similar effect made on them as alien vampires, their skin turns turquoise, albeit textured as a zombie. They retain their zombie shuffle and are otherwise the same.
Zombie-Werewolf
Merged abilities, the werewolf 'lupe' overwrites the zombie shuffle and a blueish skintone shows through the hair on face.
Zombie-PlantSim
Indistinguishable from a PlantSim excluding shuffle and portrait.
Zombie-Witch
Indistinguishable from a zombie excluding alignment skin overrides, which turn the Sim sparkly and green for good and evil, respectively.

[edit] Vampire

Alien-Vampire
when created without mods, the Aliens skin turns turquoise and their black eyes turn red. Mods exist to override these changes and create fangs only.
Zombie-Vampire
Zombies have a similar effect made on them as alien vampires, their skin turns turquoise, albeit textured as a zombie. They retain their zombie shuffle and are otherwise the same.
Vampire-Ghost
A dead vampire has the ghost of a Sim who has died of starvation, which is transparent.
Vampire-Servo
Servo can become a vampire, meaning as well as dying in water, he'll also die in the sun. This is solved by having the Servo sleep in a coffin.
Vampire-Werewolf
This combination can be very irritating and can kill your Sim if not careful, as transformations take place on milestones in the day, if the Sim is close to death, this transformation will kill them of starvation. Otherwise, the Sim will inherit all abilities of both.
Vampire-PlantSim
A combination that is maintained easily by fitting a sun-lamp above the sleeping Sim's coffin. Otherwise, an unrealistic combination, as UV rays are generally cited as the scientific reason for vampire deaths, and sun-lamps give off UV rays in order to grow crops.
Vampire-Witch
The same as a vampire, excluding the possible skin-tone changes made by the alignment of good and evil. A good vampire witch will have sparkly skin, and an evil vampire witch will have turquoise skin.

[edit] Werewolf

Alien-Werewolf
the green skin will show through the fur on the face.
Zombie-Werewolf
Merged abilities, the werewolf 'lupe' overwrites the zombie shuffle and a blueish skintone shows through the hair on face.
Werewolf-Servo
Servo will have yellow eyes at night and will behave the same as an ordinary werewolf. The power motive will shoot up at night.
Vampire-Werewolf
This combination can be very irritating and can kill your Sim if not careful, as transformations take place on milestones in the day, if the Sim is close to death, this transformation will kill them of starvation. Otherwise, the Sim will inherit all abilities of both.
Werewolf-Witch
the same as a werewolf, excluding the possible skin-tone changes made by the alignment of good and evil. A good werewolf witch will have sparkly skin showing through fur, and an evil vampire witch will have green skin showing through fur.

[edit] PlantSim

Alien-PlantSim
Indistinguishable to an ordinary PlantSim.
Zombie-PlantSim
Indistinguishable from a PlantSim excluding shuffle and portrait.
Vampire-PlantSim
A combination that is maintained easily by fitting a sun-lamp above the sleeping Sim's coffin. Otherwise, an unrealistic combination, as UV rays are generally cited as the scientific reason for vampire deaths, and sun-lamps give off UV rays in order to grow crops.

[edit] Witch

Alien-Witch
An Alien with alignment skintones, which add sparkles in good alignment and green skin for evil.
Zombie-Witch
Indistinguishable from a zombie excluding alignment skin overrides, which turn the Sim sparkly and green for good and evil, respectively.
Vampire-Witch
The same as a vampire, excluding the possible skin-tone changes made by the alignment of good and evil. A good vampire witch will have sparkly skin, and an evil vampire witch will have turquoise skin.
Werewolf-Witch
the same as a werewolf, excluding the possible skin-tone changes made by the alignment of good and evil. A good werewolf witch will have sparkly skin showing through fur, and an evil vampire witch will have green skin showing through fur.
Witch-Ghost
Does not harness whatever abilities they had when they were alive. Behave the same as a normal ghosts but inherit skintone changes.

[edit] Sim-Grim Reaper

Nervous Subject. An example of a Grim Reaper Hybrid.
Grim Reaper hybrids are the children of a Sim mother and the Grim Reaper. The instance is very rare, and Nervous Subject is the only known case of a successful hybrid. Presumably, a Sim has to maintain a lifetime relationship with the grim reaper for long enough to conceive a child, however, most users sloppily use the Tombstone of Life and Death to spawn a Grim Reaper that cannot be deleted from the household, corrupting the lot when the final Sim dies. The safest known method of cheating to get a child is to wait until a member of the household dies, creating a pregnancy in a female Sim using the Tombstone of Life and Death while the Grim Reaper is on the lot. All known methods short of legitimately managing to Woohoo with the Grim Reaper leave no memories behind, however, modifications exist to plant these memories into Sims.

Sim-Grim Reaper hybrids behave the same as an ordinary Sims. They either inherit their mother's skin tone, their father's invisible skin tone genetic, or their father's pale skin tone. They can have erratic facial features such as invisible skin or in the case of pre-made hybrids, distorted facial features.

In The Sims 3, it was possible until the 1.3 update, to create a Grim Reaper hybrid, since the Grim Reaper appears in the Sims relations. A female Sim with a high enough relationship with the Grim Reaper could have a romantic interest with him, allowing WooHoo, and conception. The baby would be completely black.