Law Enforcement
From The Sims Wiki, a database for The Sims series that anyone can edit
- Not to be confused with Law.
Contents |
[edit] The Sims
| Level | Name | Description | Pay | Hours | Skills Required | Friends Required |
|---|---|---|---|---|---|---|
| 1 | Security Guard | A badge, a gun ... and the graveyard shift. As you're required to supply your own firearm and uniforms, it doesn't leave much in your pay envelope. Also you can't leave your post which means your skills on the hot plate come in handy at meal breaks. | §240 | 0:00 - 6:00 | None | 0 |
| 2 | Cadet | §320 | 9:00 - 15:00 | None | 0 | |
| 3 | Patrol Officer | §380 | 17:00 - 1:00 | Body: 2 | 0 | |
| 4 | Desk Sergeant | §440 | 9:00 - 15:00 |
Body: 2 Mechanical: 2 | 1 | |
| 5 | Vice Squad | §490 | 22:00 - 4:00 |
Body: 4 Mechanical: 3 | 2 | |
| 6 | Detective | §540 | 9:00 - 15:00 |
Body: 5 Mechanical: 3 Cooking: 1 Charisma: 1 Logic: 1 | 4 | |
| 7 | Lieutenant | §660 | 9:00 - 15:00 |
Body: 5 Mechanical: 3 Cooking: 1 Charisma: 2 Logic: 3 Creativity: 1 | 6 | |
| 8 | SWAT Team Leader | §625 | 9:00 - 15:00 |
Body: 6 Mechanical: 4 Cooking: 1 Charisma: 3 Logic: 5 Creativity: 1 | 8 | |
| 9 | Police Chief | §650 | 9:00 - 17:00 |
Body: 7 Mechanical: 4 Cooking: 1 Charisma: 4 Logic: 7 Creativity: 3 | 10 | |
| 10 | Captain Hero | §700 | 10:00 - 17:00 |
Body: 7 Mechanical: 4 Cooking: 1 Charisma: 4 Logic: 10 Creativity: 5 | 12 |
[edit] The Sims 2
In The Sims 2, the career reward object is the Prints Charming Fingerprint Scanner. It is awarded at the Detective level and enhances your ability to improve the Cleaning skill. The scanner can also detect the last Sim to have used an object that is scanned and will display their picture with a thought bubble (If no Sim has used the object a random Sim is chosen).
[edit] Adult Promotion Levels
[edit] Teen/Elder Promotion Levels
[edit] The Sims 3
Law Enforcement is a career track in The Sims 3. It has two branches: Special Agent and Forensics. Your Sim will be required to write reports. This can be done by questioning Sims or rummaging through their trash cans (literally digging the "dirt" on that Sim) and then selecting "write report on" in a computer.
Work place: Police Department
How to apply: Computer or Newspaper/ Apply for job at Police Department
Performance options: Business as Usual, Take it Easy, Work Hard, Chat with Partner, Work on Independent Case, Use Workout Facility.
| Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative)
|
|---|---|---|---|---|---|---|
| 1 | Snitch | The Snitch isn't the most popular person on the force, but that doesn't mean it isn't a valued position. Keep your nose clean and head held high, and new, more interesting paths will open up. | Days Off M T W T F S S | Pay §40/hour | Skills 3 Logic | None |
| Promotional Bonus None | ||||||
| Hours 9:00AM-3:00PM | Other Mood | |||||
| Pension § | ||||||
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| 2 | Desk Jockey | Every case comes with a mountain of paperwork, and the Sergeant will need some fresh coffee. Tend to the files and learn to wield a stapler as a Desk Jockey, and the Lieutenant may see about getting you a position that features a little more action. | Days Off M T W T F S S | Pay §47/hour | Skills 4 Logic | None |
| Promotional Bonus 480 | ||||||
| Hours 9:00AM-3:00PM | Other Mood, Partner | |||||
| Pension § | ||||||
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| 3 | Traffic Cop | The streets are packed with traffic jams and accident claims, and you are the Traffic Cop stuck in the middle of the intersection. Now's when the real police work starts, so get close to your partner. You'll need someone who has your back when the screeching tires hit the pavement. | Days Off M T W T S F S | Pay §55/hour | Skills 5 Logic | certification to be a pro in apprehending burglars |
| Promotional Bonus 564 | ||||||
| Hours 10:00PM-1:00AM File:22000100.png | Other Mood, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 4 | Patrol Officer | Now that traffic is in check, the Lieutenant wants to see how well you handle a beat, Patrol Officers need to stick closely to their partner as they investigate a wide variety of cases. Help clean up the streets and arrest the crooks that come to your house, and you'll soon earn that stripe. | Days Off M T W T F S S | Pay §73/hour | Skills None | ability to question Sims and rummage through garbage cans to find out traits |
| Promotional Bonus 756 | ||||||
| Hours 9:00AM-3:00PM | Other Mood, Reports, Partner | |||||
| Pension §100 | ||||||
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| 5 | Lieutenant | It's back to the office again to take charge of a newly formed criminal investigation squad. You're the Lieutenant in charge of this case, and as such will oversee it from start to justice. You'll need to keep morale high and appease the brass who are, as always, demanding fast results. | Days Off M T W T F S S | Pay §94/hour | Skills None | keys to your very own patrol car |
| Promotional Bonus 984 | ||||||
| Hours 9:00AM-3:00PM | Other Mood, Reports, Partner | |||||
| Pension § | ||||||
After the 5th level promotion, you're given a choice between the two branches: Special Agent or Forensic Analyst. The big difference is in the Bonus actions that each branch gives you, as the difference in the pay is lessened because the Special Agents end with a bigger pay for hour, but the Forensic Analysts have one more hour of work per day. International Super Spies can Raid the Criminal Warehouse, whilst Dynamic DNA Profilers can run Forensic Analyzes, which plays out like Hacking.
[edit] Special Agent
| Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative)
|
|---|---|---|---|---|---|---|
| 6 | Vice Squad | The Most Wanted criminals have a new thing to fear - you, and the jail time that they will surely face. As a member of an elite squad of agents, you'll really need to hone your athleticism and sharpen everything you've learned so far. It's up to you and your team to make "Vice Squad" a feared name for criminals. | Days Off M T W T F S S | Pay §147/hour | Skills 5 Athletic | None |
| Promotional Bonus 1,128 | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 7 | Undercover Specialist | A few criminal cells have proven to be a tough nut to crack and the brass needs you to go undercover. Black bag operations aren't always pretty so you'll need to be ready for the gritty and trying life of a faux criminal. Work hard to bring the case to justice. | Days Off M T W T F S S | Pay §172/hour | Skills 6 Athletic | None |
| Promotional Bonus 1,860 | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 8 | Special Agent | With matters truly in hand at home, you're needed abroad to handle "situations" for the government. Crime knows no borders, nor does justice. Maintain your peak physical condition, keep your eyes peeled, and trust nobody but your partner. The stakes have never been higher. | Days Off M T W T F S S | Pay §202/hour | Skills 7 Athletic | None |
| Promotional Bonus 2,160 | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 9 | Triple Agent | Triple Agents are solo operatives whose existence is so secretive, even their boss is on a "need to know" basis. The government will completely disavow any knowledge of your actions. Your astutely trained mind and perfectly chiseled physique will be the difference between life and death. | Days Off M T W T F S S | Pay §293/hour | Skills 8 Athletic, 6 Logic | None |
| Promotional Bonus 2,520 | ||||||
| Hours 9:00AM-1:00PM | Other Mood, Reports | |||||
| Pension §{{{pension}}} | ||||||
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| 10 | International Super Spy | As an International Super Spy, you have seen it all, done most of it, and lived to tell the tale. Criminals throughout the world know not to mess with you, and the suits and politicians upstairs know to stay out of the way and let you get the job done. There's no mission too impossible and no caper too incredible to solve. | Days Off M T W T F S S | Pay §477/hour | Skills 10 Athletic, 10 Logic | special warrant to raid the Criminal Hideout |
| Promotional Bonus 4,116 | ||||||
| Hours 9:00AM-1:00PM | Other Mood, Reports, Athletic, Logic | |||||
| Pension §330 | ||||||
[edit] Forensic Analyst
| Level | Name | Description | Work Time | Compensation | Performance Factors | Perks (cumulative)
|
|---|---|---|---|---|---|---|
| 6 | Wiretap Reader | Thanks to modern surveillance technology, you are able to tap in and record evil doer's conversations. The Wiretap Reader spends long, patient hours with their partner, using superior logic to analyze the actions of the criminals. Listen carefully - you never know what might be said! | Days Off M T W T F S S | Pay §135/hour | Skills 5 Logic | Laptop computer (XS 4258p Laptop from Landgraab Industry) |
| Promotional Bonus 1,164 | ||||||
| Hours 9:00AM-3:00PM | Other Mood, Reports, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 7 | Crime Scene Technician | Out of the lab and into the field! As a Crime Scene Technician, it's your responsability to leave no stone unturned. Every surface must be dusted for prints, and every hair follicle must be tested. The evidence is directly in front of you, but only if you know where to look for it. | Days Off M T W T F S S | Pay §159/hour | Skills 6 Logic | None |
| Promotional Bonus 1,860 | ||||||
| Hours 9:00AM-3:00PM | Other Mood, Reports, Partner | |||||
| Pension §{{{pension}}} | ||||||
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| 8 | Sketch Artist | Apparently your eye for evidence and ability to seal the case, caught the attention of someone important. Brush up on your painting, because it's your job as a Sketch Artist to perfectly detail every pimple, dimple, scar, and curve of a criminal's face. The witnesses are putting evidence into your hopefully talented hands! | Days Off M T W T F S S | Pay §245/hour | Skills 7 Logic 6 Painting | None |
| Promotional Bonus 2,148 | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports | |||||
| Pension §{{{pension}}} | ||||||
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| 9 | 3D Crime Scene Modeler | The future is upon us, or more accurately, the criminals. Hi-tech futuristic technology allows the police to model and detail every crime scene in not one, not two, but three dimensions. There isn't a jury in the world that won't be blown away by these gizmos... assuming you have the talent to pull it off. | Days Off M T W T F S S | Pay §285/hour | Skills 8 Logic 9 Painting | None |
| Promotional Bonus 2,940 | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports | |||||
| Pension §{{{pension}}} | ||||||
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| 10 | Dynamic DNA Profiler | If there was a criminal at the scene, you can pin them to the crime. You can even do it if they weren't! As a Dynamic DNA Profiler, you can find genes in jeans, chromosomes in the ozone, and samples where no criminal would think to leave them. You are simply the finest the Forensic Analysis Department has to offer, and the citizens of the world sleep safely knowing it. | Days Off M T W T F S S | Pay §397/hour | Skills 10 Logic 10 Painting | Perform analysis on the computer. |
| Promotional Bonus {{{bonus}}} | ||||||
| Hours 9:00AM-2:00PM | Other Mood, Reports | |||||
| Pension §{{{pension}}} | ||||||
[edit] Opportunities
- Your Friendly Neighborhood Police Officer
- Your boss wants to ensure the public knows all about the officers patrolling the neighborhood. Take the time to visit three of your neighbors at their homes to get on your boss' good side and improve your chances for a promotion.
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[edit] References
The Sims (PC) Item/Career Guide by BestGuy9
AngelIz831's Game FAQ/Walkthrough
"The Sims" Career Track - Law Enforcement
