- Not to be confused with Law.
The Law Enforcement Career Track is one of the ten basic careers in the The Sims, The Sims 2 and The Sims 3.
The Sims
Law Enforcement Career Levels
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1) Security Guard
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A badge, a gun... and the graveyard shift. As you're required to supply your own firearm and uniforms, it doesn't leave much in your pay envelope. Also you can't leave your post which means your skills on the hot plate come in handy at meal breaks.
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0
|
0
|
0
|
0
|
0
|
0
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00:00 - 06:00
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0
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§240/day
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2) Cadet
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You're going to the Police Academy, with a starting salary from the city burning a hole in your blues. Like a combination of boot camp and college, the experience can be physically and mentally draining. Improve your body skill so you can graduate and get a real job.
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0
|
0
|
0
|
0
|
0
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0
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09:00 - 15:00
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0
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§320/day
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3) Patrol Officer
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You're riding the mean streets of Sim City in a squad car--dangerous work without a lot of pay. Keep yourself in top physical condition and study up on your mechanical skills so you can be considered for a shield.
|
0
|
0
|
0
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2
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0
|
0
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17:00 - 01:00
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0
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§380/day
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4) Desk Sergeant
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A break from the mean streets, and a promotion with pay hike...but tons of paperwork. However, you're on regular hours with a reduction in physical demands. If you get tired of this desk job, improve those body and mechanical skills and you may be out on the street in a much more interesting job...
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0
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2
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0
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2
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0
|
0
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09:00 - 15:00
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1
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§440/day
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5) Vice Squad
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You're attached to your first plainclothes job. Vice duty can be exciting, but your squad operates mostly at night. It's important to shine here, so you can be considered for detective training. Well-rounded skills, especially logic, will hasten that next promotion.
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0
|
3
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0
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4
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0
|
0
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22:00 - 04:00
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2
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§490/day
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6) Detective
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You get your shield and continue plainclothes work. Logic needs to be sharp and friends are very important. Charisma also comes into play, if suspects and informants are to help you close cases and step up the departmental ladder.
|
1
|
3
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1
|
5
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1
|
0
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09:00 - 15:00
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4
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§540/day
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7) Lieutenant
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Cases have a higher profile, and your experience has advanced you to a better pay rate. As a Lieutenant, you are a Detective Squad Leader, and you need to keep those skills sharpened. The stress of dealing with that thick unsolved folder of Sim City crimes can do damage to your home life. Try to emphasize "family time" and recreation when at home to achieve a proper balance.
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1
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3
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2
|
5
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3
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1
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09:00 - 15:00
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6
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§590/day
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8) SWAT Team Leader
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An elite job with a good bonus in the form of "danger pay". But you've got to be very smart and creative to be successful. Make sure you're making friends in high places.
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1
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4
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3
|
6
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5
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1
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09:00 - 15:00
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8
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§625/day
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9) Police Chief
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You're finally "Top Cop". You can afford a substantial house on the hill and are one of the most influential people in Sim City. What more can you possibly do to protect the citizens of Sim City?
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1
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4
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4
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7
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7
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3
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09:00 - 17:00
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10
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§650/day
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10) Captain Hero
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Crime peoples beware! A new day has dawned on our most wonderful community. A day of righteous justice for all, for Captain Hero is here at last! With his massive superpowers at hand Captain Hero fights crime on a daily basis, to the fullest extent of the law.
|
1
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4
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4
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7
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10
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5
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10:00 - 17:00
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12
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§700/day
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Captain Hero will eventually change careers and become a TV Star in the Entertainment career track.
The Sims 2
In The Sims 2, the career reward object is the Prints Charming Fingerprint Scanner. It is awarded at the Detective level and enhances a Sim's ability to improve the Cleaning skill. The scanner can also detect the last Sim to have used an object that is scanned and will display their picture with a thought bubble (If no Sim has used the object a random Sim is chosen). If The Sims 2: Apartment Life is installed, Jocks are likely to work in this career.
In The Sims 2, Captain Hero does not have a carpool, but flies to and from work. If the player cancels the Go to Work action, Captain Hero will not be able to go to work unless he or she has access to a car or Apartment Life is installed.
Adult Promotion Levels
Law Enforcement Career Levels
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1) Security Guard
|
A badge, a gun... and the graveyard shift. As you're required to supply your own firearm and uniforms, it doesn't leave much in your pay envelope.
|
S M T W T F S
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0
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20:00 - 02:00
|
0
|
0
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§336/day
|
0
|
No bonus
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2) Cadet
|
You're going to the Police Academy, with a starting salary from the city burning a hole in your blues. Like a combination of boot camp and college, the experience can be physically and mentally draining. Improve your body skill so you can graduate and get a real job.
|
S M T W T F S
|
1
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09:00 - 15:00
|
0
|
0
|
§448/day
|
0
|
Bonus: §896
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3) Patrol Officer
|
You're riding the mean streets of SimCity in a squad car - dangerous work without a lot of pay. Keep yourself in top physical condition and study up on your logic skills so you can be considered for a shield.
|
S M T W T F S
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2
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15:00 - 23:00
|
0
|
0
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§552/day
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0
|
Bonus: §1,104
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4) Desk Sergeant
|
A break from the mean streets, and a promotion with pay hike...but tons of paperwork. However, you're on regular hours with a reduction in physical demands. If you get tired of this desk job, improve those body and logic skills and you may be out on the street in a much more interesting job.
|
S M T W T F S
|
2
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09:00 - 15:00
|
1
|
0
|
§616/day
|
1
|
Bonus: §1,232
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5) Vice Squad
|
You're attached to your first plainclothes job. Vice duty can be exciting, but your squad operates mostly at night. It's important to shine here, so you can be considered for detective training. Well-rounded skills, especially logic, will hasten that next promotion.
|
S M T W T F S
|
3
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10:00 - 16:00
|
1
|
0
|
§686/day
|
2
|
Bonus: §1,372
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6) Detective
|
You get your shield and continue plainclothes work. Logic needs to be sharp and friends are very important. Cleaning also comes into play here, if you want to step up the department ladder.
|
S M T W T F S
|
3
|
09:00 - 15:00
|
4
|
2
|
§756/day
|
2
|
Bonus: §1,512
|
7) Lieutenant
|
Cases have a higher profile, and your experience has advanced you to a better pay rate. As a Lieutenant, you are a Detective Squad Leader, and you need to keep those skills sharpened. The stress of dealing with that thick unsolved folder of SimCity crimes can do damage to your home life. Try to emphasize "family time" and recreation when at home to achieve a proper balance.
|
S M T W T F S
|
4
|
09:00 - 15:00
|
5
|
4
|
§826/day
|
3
|
Bonus: §1,652
|
8) SWAT Team Leader
|
An elite job with a good bonus in the form of "danger pay," but you've got to be very smart to be successful. Make sure you're making friends in high places.
|
S M T W T F S
|
5
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11:00 - 18:00
|
6
|
6
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§875/day
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4
|
Bonus: §1,750
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9) Police Chief
|
You're finally "Top Cop". You can afford a substantial house on the hill and are one of the most influential people in SimCity. What more can you possibly do to protect the citizens of SimCity?
|
S M T W T F S
|
7
|
08:00 - 16:00
|
9
|
7
|
§910/day
|
6
|
Bonus: §1,820
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10) Captain Hero
|
Crime peoples beware! A new day has dawned on our most wonderful community. A day of righteous justice for all, for Captain Hero is here at last! With massive superpowers at hand Captain Hero fights crime on a daily basis, to the fullest extent of the law.
|
S M T W T F S
|
10
|
10:00 - 16:00
|
9
|
8
|
§1,225/day
|
10
|
Bonus: §2,450
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Law Enforcement Career Levels
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1) School Crossing Guard
|
You've got a job protecting one of SimCity's most valuable assets, its children. With the amount of ever-present road construction and resulting road rage, SimCity's crosswalks have become an even more dangerous place for the City's school children. Keep a watchful eye on the kids and the cars, and that sweet gig at the parking lot will be yours in no time.
|
S M T W T F S
|
0
|
15:00 - 18:00
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0
|
0
|
§45/day
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0
|
No bonus
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2) Parking Lot Attendant
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Attending to a bustling downtown parking lot isn't as easy as you might have thought. Your little booth has no climate control, and the non-stop onslaught of perturbed motorists, not to mention that the pay is low, and you almost always go home with a migraine from the exhaust fumes. Keep your cool and keep the lot free of inextricable parking puzzles.
|
S M T W T F S
|
1
|
18:00 - 21:00
|
1
|
0
|
§75/day
|
1
|
Bonus: §150
|
3) Security Guard
|
A badge, a gun... and the graveyard shift. Since you're required to supply your own firearm and uniforms, it doesn't leave much in your pay envelope.
|
S M T W T F S
|
1
|
21:00 - 01:00
|
2
|
0
|
§125/day
|
3
|
Bonus: §250
|
The Sims 3
Law Enforcement is a career track in The Sims 3. It has two branches: Special Agent and Forensics. Sims will be required to write reports. This can be done by questioning Sims (though they will refuse, resulting in negative points for both Sims, if they don't like each other) or rummaging through their trash cans (literally digging the "dirt" on that Sim) and then selecting "write report on" in a computer.
Work place:
Police Department
How to apply: Computer or Newspaper/ Apply for job at Police Department
Performance options: Business as Usual, Take it Easy, Work Hard, Chat with Partner, Work on Independent Case, Use Workout Facility, Sleep in Jail cell (Requires Heavy/Light Sleeper Trait)
Skills: Logic(Both), Athletic(Special Agent), Painting(Forensic Analyst)
Level
|
Name
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Description
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Work Time
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Compensation
|
Performance Factors
|
Perks (cumulative)
|
1
|
Snitch
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The Snitch isn't the most popular person on the force, but that doesn't mean it isn't a valued position. Keep your nose clean and head held high, and new, more interesting paths will open up.
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Days Off M T W T F S S
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Hours 9:00AM-3:00PM
|
|
Pay §40/hour
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Promotional Bonus None
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Pension §
|
|
|
None
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2
|
Desk Jockey
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Every case comes with a mountain of paperwork, and the Sergeant will need some fresh coffee. Tend to the files and learn to wield a stapler as a Desk Jockey, and the Lieutenant may see about getting you a position that features a little more action.
|
Days Off M T W T F S S
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Hours 9:00AM-3:00PM
|
|
Pay §47/hour
|
Promotional Bonus 480
|
Pension §
|
|
Skills 4 Logic
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Other Mood, Partner
|
|
None
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3
|
Traffic Cop
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The streets are packed with traffic jams and accident claims, and you are the Traffic Cop stuck in the middle of the intersection. Now's when the real police work starts, so get close to your partner. You'll need someone who has your back when the screeching tires hit the pavement.
|
Days Off M T W T S F S
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Hours 9:00AM-3:00PM
|
|
Pay §55/hour
|
Promotional Bonus 564
|
Pension §
|
|
Skills 5 Logic
|
Other Mood, Partner
|
|
certified to apprehend burglars
|
4
|
Patrol Officer
|
Now that traffic is in check, the Lieutenant wants to see how well you handle a beat, Patrol Officers need to stick closely to their partner as they investigate a wide variety of cases. Help clean up the streets and arrest the crooks that come to your house, and you'll soon earn that stripe.
|
Days Off M T W T F S S
|
Hours 9:00AM-3:00PM
|
|
Pay §73/hour
|
Promotional Bonus 756
|
Pension §100
|
|
Skills None
|
Other Mood, Reports, Partner
|
|
ability to question Sims and rummage through garbage cans to find out traits
|
5
|
Lieutenant
|
It's back to the office again to take charge of a newly formed criminal investigation squad. You're the Lieutenant in charge of this case, and as such will oversee it from start to justice. You'll need to keep morale high and appease the brass who are, as always, demanding fast results.
|
Days Off M T W T F S S
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Hours 9:00AM-3:00PM
|
|
Pay §94/hour
|
Promotional Bonus 984
|
Pension §
|
|
Skills None
|
Other Mood, Reports, Partner
|
|
keys to your very own patrol car
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After the 5th level promotion, the player is given a choice between the two branches: Special Agent or Forensic Analyst. The big difference is in the Bonus actions that each branch gives, as the difference in the pay is lessened because the Special Agents end with a bigger pay per hour, but the Forensic Analysts have one more hour of work per day. International Super Spies can Raid the Criminal Warehouse, whilst Dynamic DNA Profilers can run Forensic Analyzes, which plays out like Hacking.
Special Agent
Level
|
Name
|
Description
|
Work Time
|
Compensation
|
Performance Factors
|
Perks (cumulative)
|
6
|
Vice Squad
|
The Most Wanted criminals have a new thing to fear - you, and the jail time that they will surely face. As a member of an elite squad of agents, you'll really need to hone your athleticism and sharpen everything you've learned so far. It's up to you and your team to make "Vice Squad" a feared name for criminals.
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §147/hour
|
Promotional Bonus 1,128
|
Pension §???
|
|
Skills 5 Athletic
|
Other Mood, Reports, Partner
|
|
None
|
7
|
Undercover Specialist
|
A few criminal cells have proven to be a tough nut to crack and the brass needs you to go undercover. Black bag operations aren't always pretty so you'll need to be ready for the gritty and trying life of a faux criminal. Work hard to bring the case to justice.
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §172/hour
|
Promotional Bonus 1,860
|
Pension §???
|
|
Skills 6 Athletic
|
Other Mood, Reports, Partner
|
|
None
|
8
|
Special Agent
|
With matters truly in hand at home, you're needed abroad to handle "situations" for the government. Crime knows no borders, nor does justice. Maintain your peak physical condition, keep your eyes peeled, and trust nobody but your partner. The stakes have never been higher.
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §202/hour
|
Promotional Bonus 2,160
|
Pension §190
|
|
Skills 7 Athletic
|
Other Mood, Reports, Partner
|
|
None
|
9
|
Triple Agent
|
Triple Agents are solo operatives whose existence is so secretive, even their boss is on a "need to know" basis. The government will completely disavow any knowledge of your actions. Your astutely trained mind and perfectly chiseled physique will be the difference between life and death.
|
|
Pay §293/hour
|
Promotional Bonus 2,520
|
Pension §???
|
|
|
None
|
10
|
International Super Spy
|
As an International Super Spy, you have seen it all, done most of it, and lived to tell the tale. Criminals throughout the world know not to mess with you, and the suits and politicians upstairs know to stay out of the way and let you get the job done. There's no mission too impossible and no caper too incredible to solve.
|
|
Pay §477/hour
|
Promotional Bonus 4,116
|
Pension §330
|
|
|
special warrant to raid the Criminal Hideout
|
Forensic Analyst
Level
|
Name
|
Description
|
Work Time
|
Compensation
|
Performance Factors
|
Perks (cumulative)
|
6
|
Wiretap Reader
|
Thanks to modern surveillance technology, you are able to tap in and record evil doer's conversations. The Wiretap Reader spends long, patient hours with their partner, using superior logic to analyze the actions of the criminals. Listen carefully - you never know what might be said!
|
Days Off M T W T F S S
|
Hours 9:00AM-3:00PM
|
|
Pay §143/hour
|
Promotional Bonus 1,020
|
Pension §???
|
|
Skills 5 Logic
|
Other Mood, Reports, Partner
|
|
Laptop computer (XS 4258p Laptop from Landgraab Industry)
|
7
|
Crime Scene Technician
|
Out of the lab and into the field! As a Crime Scene Technician, it's your responsability to leave no stone unturned. Every surface must be dusted for prints, and every hair follicle must be tested. The evidence is directly in front of you, but only if you know where to look for it.
|
Days Off M T W T F S S
|
Hours 9:00AM-3:00PM
|
|
Pay §159/hour
|
Promotional Bonus 1,860
|
Pension §???
|
|
Skills 6 Logic
|
Other Mood, Reports, Partner
|
|
None
|
8
|
Sketch Artist
|
Apparently your eye for evidence and ability to seal the case, caught the attention of someone important. Brush up on your painting, because it's your job as a Sketch Artist to perfectly detail every pimple, dimple, scar, and curve of a criminal's face. The witnesses are putting evidence into your hopefully talented hands!
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §245/hour
|
Promotional Bonus 2,148
|
Pension §???
|
|
|
None
|
9
|
3D Crime Scene Modeler
|
The future is upon us, or more accurately, the criminals. Hi-tech futuristic technology allows the police to model and detail every crime scene in not one, not two, but three dimensions. There isn't a jury in the world that won't be blown away by these gizmos... assuming you have the talent to pull it off.
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §285/hour
|
Promotional Bonus 2,940
|
Pension §???
|
|
|
None
|
10
|
Dynamic DNA Profiler
|
If there was a criminal at the scene, you can pin them to the crime. You can even do it if they weren't! As a Dynamic DNA Profiler, you can find genes in jeans, chromosomes in the ozone, and samples where no criminal would think to leave them. You are simply the finest the Forensic Analysis Department has to offer, and the citizens of the world sleep safely knowing it.
|
Days Off M T W T F S S
|
Hours 9:00AM-2:00PM
|
|
Pay §397/hour
|
Promotional Bonus {{{bonus}}}
|
Pension §???
|
|
|
Perform analysis on the computer.
|
Opportunities
Your Friendly Neighborhood Police Officer
- Your boss wants to ensure the public knows all about the officers patrolling the neighborhood. Take the time to visit three of your neighbors at their homes to get on your boss' good side and improve your chances for a promotion.
Keep 'em Guessing
- Read "Keep 'em Guessing". This is the only way to obtain the book.
Protect, Serve, and Look Good Doing It
- Read "Protect, Serve, and Look Good Doing It". This is the only way to obtain the book.
Developing Informants
- Befriend (Sim). This opportunity is aborted if the sim you are supposed to befriend dies or moves out.
The Sims 2 (Console)
Law is a career available in The Sims 2 (console), which is similar to the Law Enforcement career mentioned above.
1. Security Guard
7pm - 2am §336
1 Body to get promoted
2. Cadet
9am - 3pm §448
2 Body to get promoted
3. Patrol Officer
3pm - 11pm §552
2 Body, 1 Logic & 1 Friend to get promoted
4. Desk Sergeant
9am - 3pm §616
3 Body, 1 Logic & 2 Friends to get promoted
5. Vice Squad
10am - 4pm §686
3 Body, 4 Logic, 2 Clean & 2 Friends to get promoted
6. Detective
9am - 3pm §756
4 Body, 5 Logic, 4 Clean & 3 Friends to get promoted
7. Lieutenant
9am - 3pm §826
4 Body, 6 Logic, 6 Clean & 4 Friends to get promoted
8. Swat Team Lead
11am - 6pm §875
7 Body, 9 Logic, 7 Clean & 6 Friends to get promoted
9. Secret Service
8am - 4pm §910
10 Body, 9 Logic, 8 Clean & 7 Friends to get promoted
10. Sim in Black
10am - 4pm §1,225
References
The Sims (PC) Item/Career Guide by BestGuy9
AngelIz831's Game FAQ/Walkthrough
"The Sims" Career Track - Law Enforcement