This article is missing information about The Sims.
This article is missing information about The Sims 2.
While no list of mods for the various The Sims games can be anywhere close to complete, this is a (very) partial list of some of the more useful, interesting, or popular ones. Note that mods may have more than one version, and that some mods were not updated for later expansion packs. Players should always make sure they are downloading the correct version for the latest expansion pack they have, and that there is a version for that expansion pack.
The Sims 2Edit
Source: More Awesome Than You!
This small mod makes bed-making an abortable action. Originally, the "Make Bed" action could not be aborted; even if it was canceled before the Sim reached the bed, he or she would continue the action and make the bed. With this mod, the action can be stopped at any time before the Sim actually starts making the bed. If the action is canceled while the Sim is making the bed, he or she will finish, but will not continue after that.
Break up anytimeEdit
This mod makes the "Break Up" option available to Sims who are going steady, engaged, or married/joined, regardless of the level of their relationship. It also changes the interaction so that, if the Sims are in the same household, neither one will be placed in the family bin, allowing the player to decide how to handle their separation.
Source: More Awesome Than You!
This small mod changes the way Sims handle empty coffee, espresso, and hot chocolate cups. With this mod, Sims will only place empty cups on a surface if, in their judgment, it is closer than a sink or dishwasher. Otherwise, they will take the cup to the sink or dishwasher.
Players should note that this mod occasionally causes a minor "jump bug" when washing a cup in a sink. While this is only a mild annoyance if it happens to a household member, the Headmaster will vanish if it affects him.
Less Addictive Espresso BarEdit
Source: DJS Sims
This small mod modifies how strongly the Impresso Espress-o-Matic espresso bar advertises. Beginning with Open for Business, the espresso bar began advertising very strongly. As a result, Sims would tend to swarm it, and to ignore other attractions on the lot. With this mod, the advertising is reduced so that Sims will still use it autonomously, but it will not overwhelm other attractions on the lot.
Less Robot BreakageEdit
This small mod reduces the amount of "wear" that is added to Roverbots and Hoverbots each time they activate. As a result, they tend to break less often, though they will still break.
This mod for FreeTime affects how the game reacts to Sims' gains in hobby enthusiasm. It prevents the hobby instructors from visiting the lot or making phone calls when Sims gain enthusiasm. The pop-up messages will still appear, but the instructor will not call or visit. The exception to this is the calls offering subscriptions to the hobby magazines, which will still come.
It also tweaks the logic for enthusiasm decay, and allows top-level enthusiasm to be "buffered", so that hobby activities a Sim performs after reaching level 10 will help that Sim maintain that enthusiasm level.
No Return Home Animation Edit
This mod suppresses the "I'm Home!" animation that Family Sims sometimes launch into when they return home from work.
This University related mod prevents the game from generating new secret society members when a member either dies or is made playable. Instead, a young adult townie who qualifies for society membership will be made a member.
No Welcome Home Hugs Edit
This small mod prevents children from being forced to stop whatever they are doing and run to greet a parent who has just returned from work. It also prevents the parent's free will or queued actions from being canceled so that they can wait at the curb for the child.
School Bus/Bring Friend & Homework HacksEdit
These two mods, which can be used separately or together, alter certain game behaviors related to the school bus. The School Bus/Bring Friend hack reduces the 1-hour notices for the school bus to one or two per household instead of one per child. There will only be two notices if some kids and in public school and others are in private school. It also causes a dialog to appear when a child or teen wants to bring a Sim home. The player's options will be "Yes", "No', and "Cancel". "Yes" allows the child or teen to bring the Sim home; "No" disallows that, but still boosts the relationship between the two Sims; and "Cancel" voids the action so there is no relationship boost. Players should note that choosing "No" may give a flat 20/20 relationship boost, without any adjustments for Summer or the Fast Friends aspiration benefit. The Homework hack adds the possibility that a child or teen who has learned to study will not get homework on any given day. It also keeps children or teens from celebrating and showing off the first time they get an A+, though they still get the special memory associated with that. It also appears to adjust the motive effects of school and homework according to a Sim's Seriousness score, with more serious Sims taking less of a hit to Fun.
Toddler Potty FixesEdit
This mod makes some changes to the Maxis toddler potties. It allows a maid to empty them, though it does not ensure that a maid will empty them. It also allows Sims to potty train a toddler even if the potty has not been emptied, and adds an environment penalty that increases the more a potty is used without being emptied.
The Sims 3Edit