Wikia

The Sims Wiki

Medicine

Talk4
10,187pages on
this wiki
The Sims Icon The Sims 2 Icon TS3 Icon TS3A Icon

Medicine
Apr23 doctor3
A Doctor injecting a patient.

The Medicine Career Track is a career that deals with human anatomy. It is one of the 10 basic careers in The Sims, The Sims 2, and The Sims 3.

The Sims Edit

Medicine Career Levels
1) Medical Technician
Entry-level, low-playing grunt work in a big medical lab--but a way to test your aptitude and interest in exploring a doctor's world. Taking X-rays, logging samples, preparing test results are among your duties. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 0 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 0
§200/day
2) Paramedic
You're attending medical school and working part time as a paramedic. You'll need to avoid fatigue while allowing time for study and riding in an ambulance on the night shift. To keep your vehicle and equipment maintained, work on your mechanical skill as much as you can. Skill Cooking 0 Skill Mechanical 0 Skill Charisma 0
Skill Body 0 Skill Logic 0 Skill Creativity 0
23:00 - 05:00
23000500
Friend 0
§275/day
3) Nurse
You've made it through med school, and secured your first job at Sim City General Hospital. This is a physically demanding job and will require good body skill. Work on your bedside manner to get those patient referrals. Skill Cooking 0 Skill Mechanical 2 Skill Charisma 0
Skill Body 0 Skill Logic 0 Skill Creativity 0
09:00 - 15:00
09001500
Friend 0
§340/day
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. Skill Cooking 0 Skill Mechanical 2 Skill Charisma 0
Skill Body 2 Skill Logic 0 Skill Creativity 0
09:00 - 18:00
09001800
Friend 2
§410/day
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. Skill Cooking 0 Skill Mechanical 3 Skill Charisma 0
Skill Body 2 Skill Logic 2 Skill Creativity 0
21:00 - 04:00
21000400
Friend 3
§480/day
6) GP
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building--you may want a different job someday. Skill Cooking 0 Skill Mechanical 3 Skill Charisma 1
Skill Body 2 Skill Logic 4 Skill Creativity 0
10:00 - 18:00
10001800
Friend 4
§550/day
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family? Work on your charisma if higher steps in this career track seem appealing. Skill Cooking 0 Skill Mechanical 4 Skill Charisma 2
Skill Body 4 Skill Logic 4 Skill Creativity 1
10:00 - 16:00
10001600
Friend 5
§625/day
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need home study time, especially in the areas of creativity and logic, to keep left brain skills sharp in the operating room. Skill Cooking 0 Skill Mechanical 4 Skill Charisma 3
Skill Body 5 Skill Logic 6 Skill Creativity 2
10:00 - 16:00
10001600
Friend 7
§700/day
9) Medical Researcher
You created a new vaccination serum in Sim City's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. Skill Cooking 0 Skill Mechanical 5 Skill Charisma 4
Skill Body 6 Skill Logic 8 Skill Creativity 3
09:00 - 16:00
09001600
Friend 9
§775/day
10) Chief of Staff
You are one of the most respected physicians in Sim City. You spend office hours at the hospital. You are now a part owner, and are making large profits keeping your fellow Sims in good health. Skill Cooking 0 Skill Mechanical 6 Skill Charisma 6
Skill Body 7 Skill Logic 9 Skill Creativity 4
09:00 - 16:00
09001600
Friend 11
§850/day

A Chief of Staff will eventually change careers and become an Inventor in the Science career track.

The Sims 2 Edit

Medicine is one of the ten basic careers in The Sims 2. Its career reward is TraumaTime "Incision Precision" Surgical Training Station, which can be used to build Mechanical skill. If The Sims 2: Apartment Life is installed, Socialites are likely to be employed in this career.

Adult Promotion Levels Edit

Medicine career Medicine Career Levels
1) Emergency Medical Technician
Entry level, low paying, grunt work in a big medical lab - but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, and preparing test results are among your duties. S M T W T F S Skill Cleaning 0
08:00 - 14:00
08001400
Skill Logic 0
Skill Mechanical 0
§280/day Friend 0
No bonus
2) Paramedic
You're attending medical school and working part-time as a paramedic. You'll need to avoid fatigue while allowing time to study and riding in an ambulance on the night shift. Keep your vehicle and equipment clean and well-maintained. S M T W T F S Skill Cleaning 1
20:00 - 02:00
20000200
Skill Logic 0
Skill Mechanical 0
§385/day Friend 0
Bonus: §770
3) Nurse
You've made it through medical school and secured your first job at SimCity General Hospital. This is a mentally as well as psychically demanding job. Work on your logic skill and your bedside manner to get those patient referrals. S M T W T F S Skill Cleaning 2
07:00 - 14:00
07001400
Skill Logic 1
Skill Mechanical 0
§476/day Friend 0
Bonus: §952
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. S M T W T F S Skill Cleaning 4
09:00 - 18:00
09001800
Skill Logic 2
Skill Mechanical 2
§574/day Friend 1
Bonus: §1,148
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. S M T W T F S Skill Cleaning 5
18:00 - 01:00
18000100
Skill Logic 3
Skill Mechanical 3
§672/day Friend 2
Bonus: §1,344
6) General Practitioner
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building—you may want a different job someday. S M T W T F S Skill Cleaning 6
10:00 - 18:00
10001800
Skill Logic 4
Skill Mechanical 4
§770/day Friend 3
Bonus: §1,540
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and a golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family. Keep making friends outside the home and building up your skills, if higher levels in this career track seem appealing. S M T W T F S Skill Cleaning 7
10:00 - 16:00
10001600
Skill Logic 5
Skill Mechanical 7
§875/day Friend 4
Bonus: §1,750
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need some home study time, especially in logic, to keep left brain skills sharp in the operating room. S M T W T F S Skill Cleaning 8
10:00 - 16:00
10001600
Skill Logic 7
Skill Mechanical 9
§980/day Friend 5
Bonus: §1,960
9) Medical Researcher
You created a new vaccination serum in SimCity's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. S M T W T F S Skill Cleaning 9
11:00 - 18:00
11001800
Skill Logic 8
Skill Mechanical 9
§1,356/day Friend 7
Bonus: §2,712
10) Chief of Staff
You are one of the most respected physicians in SimCity. You spend office hours at the hospital. You are now a part owner and are making large profits keeping your fellow Sims in good health. S M T W T F S Skill Cleaning 10
09:00 - 16:00
09001600
Skill Logic 10
Skill Mechanical 9
§1,488/day Friend 9
Bonus: §2,976

Teen/Elder Promotion Levels Edit

Medicine career Medicine Career Levels
1) Nursing Home Attendant
Glamorous it's not, but it's a real job taking care of people in their time of need, and it's a foot in the door of the medical community. Impress the nurses with your bedside manner and see if you can't find your way into the hallowed halls of SimCity General. S M T W T F S Skill Cleaning 0
15:00 - 18:00
15001800
Skill Logic 0
Skill Mechanical 0
§65/day Friend 0
No bonus
2) Orderly
The pay is certainly better than at the nursing home, but the constant flow of patients means the work of a hospital attendant is never done. Sometimes it seems as though the ambulances may never stop coming, but the lives those EMTs lead certainly seem like good ones... S M T W T F S Skill Cleaning 1
15:00 - 18:00
15001800
Skill Logic 0
Skill Mechanical 0
§87/day Friend 1
Bonus: §174
3) Emergency Medical Technician
Entry level, low paying grunt work in a big medical lab—but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, preparing test results are among your duties. S M T W T F S Skill Cleaning 2
19:00 - 22:00
19002200
Skill Logic 0
Skill Mechanical 2
§125/day Friend 3
Bonus: §250

Adult Chance CardsEdit

For more information on Chance Cards in The Sims 2, see Chance card.
Medicine career Medical Career Levels
1) Emergency Medical Technician
<Sim>'s been asked to lend a helping hand and clean up one of the examination rooms after a food fight broke out between cadets of rival military schools. The place is covered with mashed potatoes and tapioca pudding, as well as some other unidentifiable substances. <Sim> could spend all day disinfecting the place, or simply ask the custodial staff to handle it. Clean Up Success:

Got a Promotion Promoted to Paramedic

15% chance
Failure:
Got Fined -§280
84% chance
Ask Custodian Success:
Skill Charisma+1
84% chance
Failure:
Got Fired Get Fired
15% chance
2) Paramedic
<Sim>'s on her/his way to an emergency, and the ambulance is stuck in an extremely congested area of SimCity surface roads. S/he's got the sirens on, but there isn't enough room for the cars to get out of her way. S/he could drive the ambulance on the sidewalk, or get out and hoof the 25 blocks carrying her/his med pack and resuscitation kit. Sidewalk Success:
Skill Mechanical+2
15% chance
Failure:
Got Fired Get Fired
84% chance
Go on Foot Success:
Skill Body+1
84% chance
Failure:
Got Fined -§500
15% chance
3) Nurse
Another transient sherpa has wondered in through the hospital's emergency entrance with a llama. Both the sherpa and the llama are screaming, and <Sim> is able to understand neither of them. <Sim> is the only one on duty right now. Should s/he examine the sherpa or the llama? Sherpa Success:
Got a Promotion Promoted to Intern
50% chance
Failure:
Skill Logic -1
49% chance
Llama Success:
Earned Money +§5000
49% chance
Failure:
Got Demoted Demoted to Paramedic
50% chance
4) Intern
<Sim> believes s/he's discovered a flaw in a cutting-edge surgery technique being outlined by the Hospital's Chief of Staff. S/He's not sure if s/he should say something. Interns generally don't speak during medical debriefings, but s/he might not get another chance to speak on the subject. S/He could raise her/his hand, or attempt to meet with the Chief privately at a later date. Speak Up Success:
Got a Promotion Promoted to Resident
84% chance
Failure:
Skill Charisma-2
15% chance
Try Later Success:
Earned Money+§5000

Skill Logic+2

15% chance
Failure:
Unchanged
84% chance
5) Resident
A member of the Below Average Bowler's League has come in with a sprained thumb and is demanding immediate attention. There are a number of free-clinic patients waiting to be seen, but <Sim>'s also heard that the BABL is a powerful political force in SimCity. She could see the man immediately, or make the point of informing him that other citizens are just as important as he is, and that he'll need to wait his turn. Treat Bowler Success:
Skill Charisma+2
15% chance
Failure:
Skill Charisma-2
84% chance
Make a Point Success:
Got a Promotion Promoted to General Practitioner
84% chance
Failure:
Got Fined -§672
15% chance
6) General Practitioner
One of the regular senior citizen tour groups from Old Town is taking a tour through the clinic, but their numbers seemed to have dwindled. As <Sim> walks over to the group almost half of them proclaim to be ill and that they need to lie down. <Sim> examines one of them, a woman with blue hair, but is unable to find anything wrong. Should s/he turn them away as hypochondriacs, or start filling in the paperwork to check them all in? Turn Away Success:
Earned Money +§10000
15% chance
Failure:
Got Fined -§770
84% chance
Check In Success:
Skill Body+1
84% chance
Failure:
Skill Charisma-2
15% chance
7) Specialist
Members of a corporate HMO have set up a lunch meeting today with <Sim> to discuss the possibility of her/his coming to work for them as a surgeon. The job would be a big promotion for <Sim>, but with the changeover might come at a loss of standing in the medicial community. <Sim> could attend the meeting, or inform her Chief of Staff that HMO officals[sic] are trying to poach doctors away from SimCity General. Attend Meeting Success:
Got a Promotion Promoted to Surgeon
Skill Creativity+1
15% chance
Failure:
Skill Body-2
84% chance
Inform Chief Success:
Skill Logic+1
Skill Charisma+1
84% chance
Failure:
Skill Logic-2
Skill Charisma-2
15% chance
8) Surgeon
During an emergency appendectomy, <Sim> begins to feel slightly faint. S/He's been in surgery all day and has neglected to eat anything. The procedure is almost finished, but the final steps require a great deal of concentration, and there aren't any other surgeons available. S/He could finish the surgery quickly, or hand over the procedure to the resident assisting him. Finish Quickly Success:
Skill Logic+2
Skill Body+2
15% chance
Failure:
Got Fined -§5000
84% chance
Hand Off Success:
Unchanged
84% chance
Failure:
Got Fired Get Fired
15% chance
9) Medical Researcher
A crate of pharmaceutical marketing baubles all bearing the name Mixzomyatrobride arrives on <Sim>'s desk along with a hefty box of sample Mixzomyatrobride pill packets. The accompanying literature describes the drug as the only known cure for stress. The brochure also assures a hefty financial incentive for any doctors who agree to begin prescribing the new medication immediately. <Sim>'s unsure as to whether s/he should begin prescribing the drug, or spend his valuable time researching it, possibly missing his chance at the financial incentive. Prescribe Success:
Earned Money +§25674
15% chance
Failure:
Got Fined -§20000
84% chance
Research Success:
Skill Logic+2
Skill Charisma+2
84% chance
Failure:
Skill Cleaning-2
15% chance
10) Chief of Staff
<Sim>'s adminstrative[sic] assistant informs her/his over her/his mahogany paneled desktop intercom that there seems to be an intern from the hospital's 3rd floor waiting to speak with her about a presentation <Sim> gave yesterday in which she described the hospital's new thoracotomy technique. Should <Sim> have her Admin send the intern away with a stern admonishment, or allow the intern a short meeting? Send Away Success:
Earned Money +§80000
49% chance
Failure:
Got Fined -§40000
50% chance
Meet Intern Success:

Skill Cooking+3

50% chance
Failure:
Skill Charisma-3
49% chance

The Sims 3Edit

Medical career icon
Medical is a career track in The Sims 3.

Work place: Hospital

How to apply: Directly at work place, Newspaper, Computer

Performance options: Business As Usual, Take It Easy, Work Hard, Watch TV in Ready Room, Meet Medical Personnel, Do Boss's Paperwork.

Depending on the game, Medical will be a profession-career[TS3:A], unless Ambitions isn't installed. Otherwise, Sims will only work in the rabbit hole.

Beginning at level four, the player receives a medical journal each night to read. Doing so increases the Sim's performance. Each one counts as a book read, though, so bookworms can get a massive number of books to read if they keep at the medical career.

"Random events" are very common in this career track. Sims will often meet new personnel, gain job performance, and increase relations with their boss randomly during operations, patient escapes, days with few patients, etc. These events are very useful for advancing.

Medical can call a Sim to work at anytime. Using the Take Unpaid Time Off[TS3] feature will not prevent them from going to work if they are called but it will delay the day they go to work.

After reaching Level 10, Sims will have a Special Performance Option: Play Golf, that will fulfill the Fun need and increase relationship with coworkers.

Promotion Levels Edit

Level Name Description Work Time Compensation Performance Factors Perks
(cumulative)
1 Organ Donor In a profession where the patient always comes first, the Organ Donor is the epitome of that philosophy. Donating with a smile will go a long way towards getting you on the other side of the scalpel, so try to make the best of this dicey situation.
Days Off
S M T W T F S
Hours
9AM to 3PM 09001500
Pay
§22/hour
Promotional Bonus
N/A
Pension
§
Skills
3 Logic
Other
Mood


2 Bed Pan Cleaner A hospital full of patients leads to stacks of bed pans that need to be cleaned. The only thing worse than smelling bed pans is cleaning them, but that's no reason to slack. Remember, it's all for the patients!
Days Off
S M T W T F S
Hours
9AM to 3PM 09001500
Pay
§25/hour
Promotional Bonus
§264
Pension
§
Skills
4 Logic
Other
Mood


3 Paramedic Finally, some hands-on medical care! Paramedics are the first on the scene to provide emergency care, so it's important for you to touch up on Logical reasoning so that the split-second decisions you make are the correct ones!
Days Off
S M T W T F S
Hours
9AM to 4PM 09001600
Pay
§28/hour
Promotional Bonus
§300
Pension
§
Skills
5 Logic
Other
Mood


4 Medical Intern Doctor or not, there's a long way to go before you will earn the respect of peers and the right to use a scalpel on patients. Pay attention to the other doctors and study the latest medical journals, or else it's back to the bed pans for you.
Days Off
S M T W T F S
Hours
9AM to 7PM 09001900
Pay
§33/hour
Promotional Bonus
§336
Pension
§{{{pension}}}
Skills
6 Logic
Other
Mood Research


5 Resident At times it felt like the drudgery of being an intern would never end, but the title of Resident proves your medical acumen and dedication to saving lives were appreciated all along. The days of specialized medicine aren't too far ahead, so enjoy general practice while it lasts.
Days Off
S M T W T F S
Hours
9AM to 6PM 09001800
Pay
§78/hour
Promotional Bonus
§432
Pension
§{{{pension}}}
Skills
7 Logic
Other
Mood Research
Ability to determine the gender of the baby of a pregnant Sim and use the Brag about being a Doctor interaction


6 Trauma Surgeon Patients who've suffered grievous injury come to Trauma Surgeons to save their lives in the Emergency Room. Seconds count, and the entire responsibility for failure rests on your hopefully able shoulders. Thankfully, the entire hospital is here to wipe your brow when needed... just not be everyone at once.
Days Off
S M T W T F S
Hours
7PM to 3AM 19000300
Pay
§102/hour
Promotional Bonus
§972
Pension
§{{{pension}}}
Skills
8 Logic.
Other
Mood Research


7 Gene Therapist There are Sims with good genes, bad genes, and in rare cases, none at all, which is where the Gene Therapist steps in. Gradually, through good beside manner and therapeutic measures, the patient will have the best genes Simoleons can buy. The stakes have been upped now that the genes are out of the bottle.
Days Off
S M T W T F S
Hours
9AM to 2PM 09001400
Pay
§192/hour
Promotional Bonus
§1,260
Pension
§190
Skills
9 Logic
Other
Mood Research


8 Infectious Disease Researcher You're an Infectious Disease Researcher, a front-line soldier in the fight against strange diseases without obvious cures. With entire populations in danger of Strangetown Syndrome, there's no time to waste. Take care, Doctor, as you step into harm's way.
Days Off
S M T W T F S
Hours
9AM to 2PM 09001400
Pay
§210/hour
Promotional Bonus
§2,568
Pension
§{{{pension}}}
Skills
10 Logic
Other
Mood Research


9 Neurosurgeon Because only 10% of the brain is utilized, or so the myth says, everyone severely hopes the Neurosurgeon delicately dabbles around this important region of the body. One misstep and the hospital incurs huge losses, namely... your employment.
Days Off
S M T W T F S
Hours
9AM to 5PM 09001700
Pay
§225/hour
Promotional Bonus
§3,156
Pension
§{{{pension}}}
Skills
10 Logic
Other
Mood Research


10 World Renowned Surgeon There's no such thing as an uncureable disease or fatal ailment with a World Renowned Surgeon in the room. There's no surgery too intense or bill to small for you, because you're simply the best the world has to offer.
Days Off
S M T W T F S
Hours
9AM to 2PM 09001400
Pay
§480/hour
Promotional Bonus
§3,336
Pension
§460
Skills
10 Logic
Other
Mood Research


Research Edit

Research can be performed by reading Medical Journals to increase job performance. A Sim brings Medical Journals home from work starting from the 4th Medical career level, Intern. Each journal appears in the Sim's inventory and has a "read" option. It is read like a regular book. Once completed, the next time the Sim goes to work, he/she will gain a performance boost.

Ambitions career expansionEdit

Medical top

Celebration for medical neighborhood hero.

W give free health clinic

The Medical career track is the only base game career that underwent significant changes in the The Sims 3: Ambitions expansion pack and The Sims 3 Deluxe.

With this expansion installed, medical Sims have the option to leave the hospital from time to time in order to participate in a variety of community activities. If the Sim receives one of these opportunities, they have to briefly leave work to do so and then get back to work immediately after.

Vaccination ClinicsEdit

Vaccination Clinics take place at a random community lot such as a park or graveyard. The Doctor is given four hours to vaccinate as many Sims as possible, and is paid for each individual vaccination. A patient's reaction to the vaccination depends on their personality (cowardly Sims scream and cry, while brave Sims don't even flinch). Patients who show up but fail to get vaccinated receive a relationship drop with the Doctor.

Free ClinicsEdit

Free Clinics operate very similarly to Vaccination Clinics. The Doctor has four hours to tend to as many patients as possible and is paid for each individual patient cured. Doctors use a wide array of gadgets and amusing healing techniques to cure patients.

Medical OutreachEdit

During medical outreach, the doctor is asked to visit a random rabbit hole. After staying for a few hours, the doctor is rewarded with additional career performance.

Local EmergenciesEdit

Sims may also encounter emergencies outside of regular work hours. Sims dining out will be able to choke and they will need medical assistance.[1]

House CallsEdit

After a doctor finishes working at the hospital, they can make a house call to follow up on one of their patients. After calling the hospital, the doctor is assigned a random person to visit. The doctor must now visit the patient's house and perform the follow up treatment. Once the doctor is finished, he/she writes a bill for the patient (which most patients look at in shock). House calls are a great way to make extra money.

Note:

There is a glitch with Free Clinics and Vaccination Clinics: when the time is up the unserved patients may complain that they waited too long and go home. This will greatly decrease the Sim's job performance and may even cause the Sim to get demoted or fired if their performance drops too low. The job performance meter will drop between 10 and 15 points for each unserved patient.

Ambitions Career RewardsEdit

  • Medical Trophy of Honor: Complete 3 Vaccination Clinics
  • Medical Trophy of Valor: Complete 10 Medical Outreaches
  • Medal of Mending: Diagnose 40 sims
  • Tending Trinket: Help 10 sims in Local Emergencies
  • Medical Key to The Town: Reach Career Level 10 (May not be Provided for Some Time)
  • Skeletal Endowment: Complete 5 Free Clinics after reaching Career Level 10

The Sims 2 (Console)Edit

W clean up kitty litter pile

This article requires a cleanup to meet The Sims Wiki's quality standards.
Please improve this article if you can.

Medicine is one of the careers available in The Sims 2 (console).

Medicine career Medicine Career Levels
1) Emergency Medical Technician
Entry level, low paying, grunt work in a big medical lab - but a way to test your aptitude and interest in exploring a doctor's world. Taking x-rays, logging samples, and preparing test results are among your duties. S M T W T F S Skill Cleaning 0
08:00 - 14:00
08001400
Skill Logic 0
Skill Mechanical 0
§280/day Friend 0
No bonus
2) Paramedic
You're attending medical school and working part-time as a paramedic. You'll need to avoid fatigue while allowing time to study and riding in an ambulance on the night shift. Keep your vehicle and equipment clean and well-maintained. S M T W T F S Skill Cleaning 1
20:00 - 02:00
20000200
Skill Logic 0
Skill Mechanical 0
§385/day Friend 0
Bonus: §770
3) Nurse
You've made it through medical school and secured your first job at SimCity General Hospital. This is a mentally as well as psychically demanding job. Work on your logic skill and your bedside manner to get those patient referrals. S M T W T F S Skill Cleaning 1
07:00 - 14:00
07001400
Skill Logic 1
Skill Mechanical 0
§476/day Friend 0
Bonus: §952
4) Intern
There's an "M.D." after your name, but it seems you spend more time doing paperwork and changing bandages than saving lives. Pay special care to develop your mechanical and logic skills; doctors must be multi-talented. The hours are steady, though, so you're earning more. S M T W T F S Skill Cleaning 4
09:00 - 18:00
09001800
Skill Logic 2
Skill Mechanical 2
§574/day Friend 1
Bonus: §1,148
5) Resident
You've been promoted to a night shift residency in the Emergency Room. This is an obviously stressful position, so make sure home is a comforting place. You'll need fun, rest, and proper meals, or you won't succeed. If you work on the proper diagnoses, care for those tough cases, and develop a good bedside manner, your promotion to General Practitioner will come quickly. S M T W T F S Skill Cleaning 5
18:00 - 01:00
18000100
Skill Logic 3
Skill Mechanical 2
§672/day Friend 2
Bonus: §1,344
6) General Practitioner
An altruistic streak has compelled you to join a Sim neighborhood clinic as a GP. The pay won't be high, but you'll help a lot of less fortunate Simcitizens through broken bones, pregnancies, and measles. You will be handling a lot yourself, but don't slack off on the skill-building—you may want a different job someday. S M T W T F S Skill Cleaning 6
10:00 - 18:00
10001800
Skill Logic 4
Skill Mechanical 4
§770/day Friend 3
Bonus: §1,540
7) Specialist
Congratulations. You've "hung up your shingle", gaining a traditional work schedule and a golf game occasionally. Now you have more time to maintain a happy home and maybe a happy family. Keep making friends outside the home and building up your skills, if higher levels in this career track seem appealing. S M T W T F S Skill Cleaning 7
10:00 - 16:00
10001600
Skill Logic 5
Skill Mechanical 7
§874/day Friend 4
Bonus: §1,750
8) Surgeon
One of the elite, with an income advance to go with it. The job demands a rested, calm individual, so watch your emotional levels, eat right, and get plenty of sleep. And, you'll need some home study time, especially in logic, to keep left brain skills sharp in the operating room. S M T W T F S Skill Cleaning 8
10:00 - 16:00
10001600
Skill Logic 7
Skill Mechanical 9
§980/day Friend 5
Bonus: §1,960
9) Medical Researcher
You created a new vaccination serum in SimCity's most advanced research clinic. You've now joined the ranks of the highest paid researchers in the world. If you decide to go for the top bucks, continue the skill building path up to Chief of Hospital Staff, where you get a cut of the profits. S M T W T F S Skill Cleaning 9
11:00 - 18:00
11001800
Skill Logic 8
Skill Mechanical 9
§1,356/day Friend 7
Bonus: §2,712
10) Chief of Staff
You are one of the most respected physicians in SimCity. You spend office hours at the hospital. You are now a part owner and are making large profits keeping your fellow Sims in good health. S M T W T F S Skill Cleaning 10
09:00 - 16:00
09001600
Skill Logic 10
Skill Mechanical 9
§1,499/day Friend 9
Bonus: §2,976

TriviaEdit

  • Medical and Law Enforcement[2] are the only careers that can call a Sim to work at anytime.
  • The picture of the job prepresent Rod of Asclepius. A staff of Asclepius the god of medicine, healing, rejuvenation and physician.
  • Medical[TS3:A] and Film are the only careers that are a hybrid of the original career system and the Profession system.

ReferencesEdit

  1. The Sims 3: Ambitions Updated Q&A - Heroic Careers
  2. Special Agent Branch only

Around Wikia's network

Random Wiki