Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines get mighty old. Better maintain prime physical shape to advance from the trenches. Cooking and Repair skills also help you pass KP and cleanup detail to earn your stripes.
0
0
0
0
0
0
06:00 - 12:00
0
§250/day
2) Elite Forces
Special training as a commando brings you more prestige, and as an added incentive you will be earning special hazard pay. Physical skills are important so get your body pumped up and strong.
0
0
0
0
0
0
07:00 - 13:00
0
§325/day
3) Drill Instructor
Now that you're an experienced vet, the base commander has "volunteered" you to impart your wisdom to a squad of green, malleable recruits. Charisma is important here, as you'll need to drill fear, loyalty, and discipline into those jar-heads.
0
0
0
2
0
0
08:00 - 14:00
0
§400/day
4) Junior Officer
You finally gained entrance to the Officer's Club. No resting on your laurels though, you must keep your body in top physical condition if you want to advance.
0
1
2
2
0
0
09:00 - 15:00
0
§450/day
5) Counter Intelligence
Tracking the enemy with the latest equipment is your whole life right now. You know enough about the enemy strategy for them to really want to kill you--so you have to stay one step ahead of them for your sake and that of your troops. Work on your mechanical skill to keep those highly sensitive machines in top working order and logic skills to interpret all the data you're downloading.
1
1
2
4
0
0
09:00 - 15:00
1
§500/day
6) Flight Officer
Somebody has to drop those troops, deliver that cargo, and guard the air space over Sim City. There's a pay grade advance here, but earning your wings will require additional training with a flight simulator program at the base. Mechanical skill is a must and logic is not far behind.
1
2
4
4
1
0
09:00 - 15:00
3
§550/day
7) Senior Officer
You survived your Airborne tour and made it to "the brass". You're well respected and your counsel is often sought. More logic training will make you a better strategist and charisma will improve your speeches. Work on these if you want to move on to Commander.
1
3
5
4
3
0
09:00 - 15:00
3
§580/day
8) Commander
Your great leadership accomplishments have brought you to the post of Commander. No more dodging bullets and crawling under barbed wire. But don't get all soft and flabby because it's been whispered that you're being considered as a potential candidate for astronaut. You'll have to show exceptional mechanical and body skills to get that honor.
1
6
6
4
5
0
09:00 - 15:00
5
§600/day
9) Astronaut
One of the highest achievements for a military lifer like yourself. Fame and fortune climb with each mission into space, and you're in the best physical shape of your life. Keep working on your skills if you want to become one of the most influential people in the country.
1
9
6
7
6
0
09:00 - 15:00
6
§625/day
10) General
Your logistical genius has earned you the rank of general, the top of the top brass. Your day is filled with government officials requesting your wise counsel and a book deal for your memoirs is looking good. Is your home life as successful as your professional life?
1
10
8
10
9
0
09:00 - 15:00
8
§650/day
A General will eventually change careers and become a SWAT Team Leader in the Law Enforcement career track.
The career reward object is an obstacle course. It is awarded at level 4 (Junior Officer), and it enhances your ability to improve the Body skill. If The Sims 2: Apartment Life is installed, Jocks are likely to work in this career.
Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines gets mighty old. Better maintain prime physical shape to advance from the trenches. Not only will you be stronger, but your uniform will look even better on you than it does now.
S M T W T F S
0
07:00 - 13:00
0
0
§350/day
0
No bonus
2) Elite Forces
Special training as a commando brings you more prestige, and as an added incentive you will be earning special hazard pay. Physical skills are important so get your body pumped up and strong.
S M T W T F S
0
07:00 - 13:00
0
0
§455/day
0
Bonus: §910
3) Drill Instructor
Now that you're an experienced vet, the base commander has "volunteered" you to impart your wisdom to a squad of green, malleable recruits. Charisma is important here, as you'll need to drill fear, loyalty, and discipline into those jar-heads.
S M T W T F S
1
07:00 - 13:00
1
0
§560/day
0
Bonus: §1,120
4) Junior Officer
You finally gained entrance to the Officer's Club. No resting on your laurels though, you must keep your body in top physical condition if you want to advance.
S M T W T F S
1
07:00 - 13:00
2
1
§630/day
0
Bonus: §1,260
5) Counter Intelligence
Tracking the enemy with the latest equipment is your whole life right now. You know enough about the enemy strategy for them to really want to kill you—so you have to stay one step ahead of them for your sake and that of your troops. Work on your body and mechanical skills to keep those highly sensitive machines in top working order.
S M T W T F S
4
08:00 - 14:00
2
2
§700/day
0
Bonus: §1,400
6) Flight Officer
Somebody has to drop those troops, deliver that cargo, and guard the air space over SimCity. There's a pay grade advance here, but earning your wings will require additional training with a flight simulator program at the base. Mechanical skill is a must and body skill is not far behind.
S M T W T F S
5
09:00 - 15:00
4
3
§770/day
1
Bonus: §1,540
7) Senior Officer
You survived your Airborne tour and made it to "the brass". You're well respected and your counsel is often sought. More charisma training will improve your speeches and working out will help you maintain your fitness level. Work on these areas if you want to move on to Commander.
S M T W T F S
6
08:00 - 14:00
5
3
§812/day
3
Bonus: §1,624
8) Commander
Your great leadership accomplishments have brought you to the post of Commander. No more dodging bullets and crawling under barbed wire. But don't get all soft and flabby because it's been whispered that you're being considered as a potential candidate for astronaut. You'll have to show exceptional mechanical and body skills to get that honor.
S M T W T F S
7
09:00 - 15:00
5
5
§840/day
4
Bonus: §1,680
9) Astronaut
One of the highest achievements for a military lifer like yourself. Fame and fortune climb with each mission into space, and you're in the best physical shape of your life. Keep working on your skills if you want to become one of the most influential people in the country.
S M T W T F S
10
09:00 - 15:00
6
5
§1,094/day
5
Bonus: §2,188
10) General
Your organizational genius has earned you the rank of general, the top of the top brass. Your day is filled with government officials requesting your wise counsel and a book deal for your memoirs is looking good. Is your home life as successful as your professional life?
An aspiring military mind has to get its start somewhere, and what better place is there than a paintball arena? Guns, ammo, camouflage, squeegees . . . Well, at least you don't have to clean the latrines, because at the paintball arena they're still just called restrooms!
S M T W T F S
0
15:00 - 18:00
0
0
§57/day
0
No bonus
2) Recruit Training Corps
Well, paintball had its ups and downs, but it was never quite what you expected when you signed up for the military. So, here's where it all begins: The ranks of the Recruit Training Corps. Learn to follow the rules, eat your meals, and lace up your boots, and you'll be a full-fledged recruit in no time.
S M T W T F S
0
18:00 - 22:00
0
1
§77/day
1
Bonus: §154
3) Recruit
Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines gets mighty old. Better maintain prime physical shape to advance from the trenches. Not only will you be stronger but your uniform will look even better on you than it does now.
Military is a career track in The Sims 3. This career track seems to be influenced more by an Air Force compared to other games (astronaut is the highest level, and there are several pilot titles.)
The recruiter might have fudged the truth a bit, because the role of the Latrine Cleaner is not satisfying, or even sanitary. Try to eke out a grin as the Lieutenant stops by to see your progress, because you might otherwise be transferred from the mess to something worse.
Days Off S M T W T F S
Hours 7AM to 2PM
Pay §40/hour
Promotional Bonus None
Pension §
Skills 3 Athletic
Other Mood
None
2
Mess Hall Server
Out of one mess and into another! Swap out your biohazard gear for a hairnet and give the troops their rations. Start hitting the weight bench so that you can flash your biceps for the Lieutenant when he comes by for his mush—the military is always looking for in-shape individuals!
Days Off S M T W T F S
Hours 7AM to 3PM
Pay §44/hour
Promotional Bonus §480
Pension §
Skills 5 Athletic
Other Mood
3
Grunt
Thanks to your hard work the military has found a new role for you. Head out to the training fields and give us fifty, grunt! We never know when the General will come by for inspections, so work hard, keep your uniform clean, and practice your parade drills!
Days Off S M T W T F S
Hours 7AM to 3PM
Pay §49/hour
Promotional Bonus §528
Pension §
Skills 6 Athletic, 3 Handiness
Other Mood
4
Squad Leader
As a Squad Leader, you’ll start drawing salutes from the underlings. It also means your superiors expect more out of you and your squad. Train hard, inspire the troops, and make sure your superiors know your name when promotion time comes around.
Days Off S M T W T F S
Hours 7AM to 2PM
Pay §94/hour
Promotional Bonus §588
Pension §
Skills 7 Athletic, 5 Handiness
Other Mood, Boss
5
Flight Officer
Officer status brings new stripes and new responsibilities. The mechanics down in the hangars will need you to know how to handle a wrench, whereas the brass up top still want you in tip-top shape. You just might be writing checks your body can’t cash, Flight Officer.
Days Off S M T W T F S
Hours 7AM to 2PM
Pay §108/hour
Promotional Bonus §1,128
Pension §
Skills 8 Athletic, 6 Handiness
Other Mood, Boss
6
Wingman/ Wingwoman
Do your duty and the military will stand by you, but that’s easier said than done. You have a loaner aircraft under your command that no average Sim can fly, and a superior officer that needs your support. Never, ever, leave your Wingman.
Days Off S M T W T F S
Hours 7AM to 1PM
Pay §145/hour
Promotional Bonus §1,296
Pension §{{{pension}}}
Skills 9 Athletic, 7 Handiness
Other Mood, Boss
7
Fighter Pilot
The extensive training has paid off and you’ve been rewarded with top-of-the-line jet, your name on its side, and your own Wingman to look after you. The military life is getting more exciting every day, but with that excitement comes danger and the unknown. Watch your six up there!
Days Off S M T W T F S
Hours 7AM to 1PM
Pay §167/hour
Promotional Bonus §1,740
Pension §
Skills 9 Athletic, 8 Handiness
Other Mood, Boss
8
Squadron Leader
The entire squadron looks up to you, respects your judgment, and trusts you to bring them home safely. You’ve been promoted to Squadron Leader in the hopes you’ll continue this work, improve efficiency, and turn the men and women of Alpha Dingo Squadron into the best in the world.
Days Off S M T W T F S
Hours 7AM to 1PM
Pay §192/hour
Promotional Bonus §2,004
Pension §
Skills 10 Athletic, 9 Handiness
Other Mood, Boss
9
Top Gun
You can execute the Immelman Turn and barrel roll better than any of the plots in the squadron. In fact, there isn’t a maneuver you cannot execute. The brass want to bring you in as a Top Gun instructor to spread the knowledge, impress the public with demonstrations, and spread your wings for the good of the people.
Days Off S M T W T F S
Hours 7AM to 12PM
Pay §265/hour
Promotional Bonus §2,304
Pension §
Skills 10 Athletic, 10 Handiness
Other Mood, Boss
10
Astronaut
Without Peer [Sim Name] is in charge.
The space race is on and you’re the top contender. You’re the best, the brightest, and the only Sim who can lead our great society to the unknown depths of space. Strap yourself in to the rocket and prepare for 25 Gs of ripping fun. You’re a hero!
Text: The latrines are overflowing! Apparently the Corps of Engineers "forgot" to drain them last week, which leaves a whole pile of mess squarely in the lap of your platoon. Luckily, you're not on duty tonight. But if you stick around, your squad mates would really, REALLY, appreciate the help.
Military Contracts
Received: At Work
Goal: Visit City Hall to complete by X time on Y day
Reward: Performance Increase
Location: City Hall
Text: The commanding officer of the base needs you to deliver these instructions to City Hall on the double! The business is about to build our new prototype sub-atmospheric lunar reconnaissance vehicle, but they cannot get started without these instructions! Your job performance will increase as a result of you doing your duty.
No Whining!
Received: At Work
Goal: Read Military Book "Dealing with Whining Engines and Pilots".
Reward: Boss and Performance go up.
Location: Return to Work to complete.
Text: Engines and pilots whine like milk-starved kittens and that fact simply won't change. It's time to read "Dealing with Whining Engines and Pilots" so you can adapt your strategy and soar in a whine-free stratospher. Aside from the obvious benefits, your relationship with your boss will improve and your job performance will increase as well.
The R.H.A.T Race
Received: At Work
Goal: Attempt the R.H.A.T before X time on Y Day.
Reward: High chance at raise and a job performance boost.
Location: Military Base
Text: The time for you to attempt your Really Hard Athletic Test (R.H.A.T) has come! Soldiers who pass the R.H.A.T are eligible for additional benefits, but it takes tip top morale and a great physical condition to succeed in this hairy endeavor. Go to the Military Base during your free time to take the R.H.A.T and you just might earn a raise and a job performance boost.
Note: You can fail this even after completing the goal. It's repeatable and will continue happening until you pass it.
Congratulations on the Promotion
Received: At Work
Goal: Invite <sim> to a party by X time on Y day.
Reward: Boosts friendship with Co-workers.
Location: Your House
Text: A peer of yours, <Sim>, was recently promoted. The other members of the squad think it is only fitting that you throw a party for <Sim> in the near future to celebrate the accomplishment. It'll be a huge boost for squad morale and you'll really look great in the eyes of the squad.
Escaping the Pit
Received: At Work
Goal: Read "Getting Out of the Pit"
Reward: Increase job performance and relationship with Boss
Text: There comes a time in every soldier's life when wallowing in the pit should no longer be acceptable. For helpful hints, tips, and strategies on escaping this military training cliché, read "Getting Out of the Pit." It's sure to improve your job performance and relationship with your boss.