Telescopes exist in The Sims: Livin' Large, The Sims 2, and The Sims 3. They can be bought in buy mode. Using the telescope increases a Sim's fun motive and builds the logic skill. In The Sims 4, the telescope is replaced by a backyard observatory.
The Horrorwitz "Star-Track" Backyard Telescope was introduced in The Sims: Livin' Large and provided a good way to increase a Sim's Logic skill. However, a Sim who spends a long time looking through it (two or three points without taking a break), may be abducted by aliens. A blue sphere will appear, and the Sim will vanish for a few hours. When the Sim returns, their personality will have been reversed, and they will think about aliens for quite a while afterward.
The telescope has a fun rating of 4.
The Sims 2Edit
In The Sims 2, there are two telescopes, the Astrowonder (§550) and the Farstar e3 (§2100). The price isn't the biggest difference - Sims using the Astrowonder won't ever be abducted (unless cheats or hacks are used to force an abduction), but with the Farstar it's possible. If an adult male Sim who is more than 5 days away from becoming an elder gets abducted, he will come back pregnant.
In The Sims 2, a telescope can be used indoors, so long as it is pointed out a window. The window can be single-tile or multi-tile, but the left side of the telescope has to be facing a window for it to be usable. This can be seen in the Tinker family's house in Bluewater Village, which has a Farstar e3 pointed out a second-floor window.
In The Sims 2: FreeTime, using the telescope builds enthusiasm for the Science hobby. All of the telescope actions have a chance of alien abduction, but the Aspiration Benefit for Knowledge, Summon Aliens, allows a Sim to create a spotlight with a flashlight and the telescope, giving them a huge chance of abduction. This can be used with either telescope, but will not be available if the telescope is indoors. It is also unavailable on the telescope at Aspirational Laboratories. It also appears to be different from other telescope actions, as it does not appear to build the Logic skill. In FreeTime, Sims can also earn money by discovering new celestial and astral bodies.
If boolprop testingcheatsenabled is enabled, players can trigger an abduction by Shift-clicking on the telescope and selecting "Get Abducted". However, this method isn't perfect as nearby Sims will not get the memory of the abduction without mods. This method does not work after FreeTime is installed.[clarification needed]
Using a telescope during the day allows the user to "spy" on their neighbors. If they are caught, however, the angered neighbor will rush onto the lot, head straight for the spy, and shove them, causing a decrease in relationship. The first Sim instance in the neighborhood data, as seen in SimPE (not necessarily the first Sim created), will always be selected for the angry neighbor. If the player is playing with the family/household of said Sim, the first of the secondary family will be the angry neighbor instead. The following table lists all the default angry neighbors in the pre-made neighborhoods:
Farstar e3 TelescopeEdit
The Sims 3Edit
The Sims 3 base game returns to having a single type of telescope, found under the Study->Hobbies section. The Outdoor Living stuff pack adds another type.
In addition to increasing fun and logic, a telescope also allows a Sim to "Search The Galaxy", in which case they may find and name a new celestial body, such as Stars, Moons, Planets, Comets, and Satellites.
The Sim may also see a meteorite fall to the ground. This will place a map marker where the Sim can go to retrieve it. This map marker eventually disappears, so the player will have to be quick.
Sims can get abducted when they search the galaxy at night.[TS3:S]
Sims do not seem to use telescopes to spy on their neighbors, even when used during the day.
Astral Playground TelescopeEdit
Morrigan's Star GazerEdit
Perseus Astronomical Telescope by Arasika IndustriesEdit
- ↑ John will be the secondary shoving Sim if the Burb family is moved in from the Family bin.
- ↑ Bella will be the secondary shoving Sim if she is moved in from the townie pool.
- ↑ When Arbor Falls is first played, Bridget will be secondary shoving Sim. However if Elliott or Johnny are moved in, one of them will be secondary shover. But, if Elliott is moved in, he will always be secondary shover.
- ↑ At the end of the game, either Jessica or David will be in the family bin. The order of the shover depends on whether either or both of them are moved in a lot. Thus, this makes the actual order to be Jessica as the 1st shover, David as the 2nd shover, and Fangaloka as the 3rd shover.