Gaming
 

The Sims (console)

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The Sims
The Sims
Developer(s) Maxis
Publisher(s) Electronic Arts
Series The Sims
Platform(s) GameCube, PlayStation 2, Xbox
Release date(s) PlayStation 2
NA January 12, 2003
EU January 31, 2003
JP May 29, 2003
Xbox
NA March 25, 2003
EU April 4, 2003
GameCube
NA March 25, 2003
EU April 4, 2003
Genre(s) Life simulation
Mode(s) Single-player
Ratings ESRB: T
Input methods Gamepad

The Sims for consoles focuses on missions and introduced a 3D camera for The Sims. An object limiter is also installed for this game.

Contents

[edit] Version Comparison

[edit] Gamecube Controls

  • Left analog stick: Moves cursor
  • "C" stick: Zoom and camera angle; Scrolls through displays when holding down a directional arrow
  • "A" button: Select
  • "B" button: Back/Cancel
  • "X" button: Raises and lowers walls in all modes
  • "Y" button: Follows selected Sim; Sell in Build and Buy Modes
  • D-pad: scroll options
    • Up arrow: Displays Motives; Pressing "A" will display help for each motive
    • Right arrow: Displays Relationships
    • Left arrow: Displays Career and Skill information; Pressing "A" will display working hours
    • Down arrow: Displays Personality
  • "L" button: Pauses the game while holding; Rotates objects in Buy Modes; Automatically places floor and wall tiles in a room in Build Mode
  • "R" button: Speeds up the game in Live Mode; Rotates objects in Buy Modes; Automatically places floor and wall tiles in a room in Build Mode
  • "Z" button: Switches characters
  • "Start" button: Access game menu; Goals, Buy and Build Modes, Save and Quit

[edit] "Get a Life" Mode

Main article: Get a Life Storyline

"Get a Life" Mode requires your character to complete different objectives as they progress through life. They start out unemployed and living in Mom's house and end with enough money to buy a yacht.

Each level occurs in one house/lot and the Sim must complete several goals which unlock new items in Buy Mode.

[edit] "Play The Sims" Mode

This is technically free play for the console. There are 5 premade families, 3 of which are moved in, 2 that are in the family bin.

Those who are moved in:

Those who aren't moved in:

The Sim's control is up to you, there are no set goals, and no requirements (except for certain objects needed to be unlocked).

[edit] Box Art Gallery