The Sims 4 was released in North America on September 2, 2014, and in other places worldwide shortly thereafter for PC. A Mac version of the game was announced at the same time but a release date was not specified until early 2015. It was released on February 17, 2015, several months after the PC version.
Official description Edit
- Smarter Sims. Weirder Stories
The Sims 4 is the highly anticipated life simulation game that lets you play with life like never before. Control smarter Sims with unique appearances, personalities, behaviors, and emotions. Experience new levels of creativity when you sculpt Sims with the powerful Create A Sim and design beautiful homes with tactile, room-based Build Mode. Use The Gallery to browse, share, and download new content without ever leaving your game. Control the mind, body, and heart of your Sims and explore your new gameplay possibilities in vibrant neighborhoods that bring your stories to life.
- Smarter Sims – Create and control smarter Sims with unique appearances, personalities, and emotions in The Sims 4.
- Create unique Sims and customize their appearance, fashion styles, personality traits, skills, careers, and walk styles. For the first time, Sims both feel and express emotions. Your Sims experience a range of emotional states driven by your actions and influenced by other Sims, events, and objects within the game. Emotions offer you more choices and give you the opportunity to create gameplay moments with even more possibilities. Enjoy how your Sims interact and express their distinct personalities in social settings within the game.
- Create and control the mind, body, and heart of your Sims and bring your stories to life like never before in The Sims 4.
- Powerful, Creative Tools – Create A Sim and Build Mode are more powerful, intuitive, and fun than ever before. You have the control to sculpt Sims with tactile precision. Effortlessly construct the home of your dreams with the all new, room-based Build Mode.
- Vibrant Neighborhoods – Experience new gameplay opportunities brought to life within vibrant and dynamic neighborhoods. Choose among beautiful and diverse lots for your Sims to build their homes and explore activities. Expand your social circle and interact with other Sims in the neighborhood and hang out in community parks and venues.
- Rich Rewards – Earn new objects, outfits, and traits by completing events, discovering collectibles, and unlocking achievements.
- Share Your Creations – The Gallery allows you to browse, share, and download new content without ever leaving your game. Get inspired by rich content created by The Sims community and add new experiences to your game.
Create a SimEdit
Create a Sim is revitalized, making it more intuitive, flexible, and detailed than in previous games. Sims' physical features are customized by clicking-and-dragging on different parts of the body. It is described as being like clay by multiple people in the community. Overall body size and amount of muscle are adjusted by sliders, but the size and shape of individual body parts can be adjusted individually, allowing players to make Sims with unique body shapes. Sims' facial features are also customized by the same click-and-drag mechanic. There is also a "detail mode," which allows more precise modification of certain facial features. All changes made to one side of the body or head are automatically made to the opposite side.
Sims in The Sims 4 have more emotional depth than in any previous game in the series. A Sims' emotional state affects which actions they perform and how the actions are performed. One Sim's emotions can affect other Sims around them. Sims in extreme emotional states can even be killed by their emotions. The emotions that a Sim can or will experience are affected by their moodlets, traits, and life stage.
The gallery is an in-game exchange feature, allowing players to share their Sims, families, and buildings with other Sims players. Players can add their creations to the gallery, or pull other player creations into their game with just a couple mouse clicks. The gallery is fully integrated into The Sims 4; everything added to the game through the gallery is immediately playable, without the need to restart the game.
Build modeEditThe Sims 4 features a revitalized, room-based build mode. Rooms are placed down then stretched in all directions until they are the proper size and shape. Rooms and entire houses can be picked up and moved around the lot, including all objects, floor and wall coverings, doors and windows. The Sims 4 improves upon the blueprint mode of The Sims 3, allowing players to place down fully-furnished rooms in a variety of styles; these rooms can then be resized, moved and adjusted as well. Players can also upload their rooms to the Gallery or download rooms from the Gallery to add to houses.
Several pre-existing build mode features have also been updated. Walls now have one of three different heights, set on each individual level of a building. Windows placed on walls can be moved up or down vertically along the wall. Windows can be automatically added to rooms, then adjusted by the player as needed. Columns automatically stretch or contract to match the height of the walls on a particular level, and can be added to railings without the use of the moveobjects cheat. Foundations are no longer treated as separate levels on a building. Foundations can be added to or removed from a building, even if the building is already built, and the height of the foundation can be adjusted.
The Sims 4 appears to have no continuity to the previous games. It does, however, appear to be set in the time period of 2000-2004 with some elements of today's modern world and the future. This is because in The Sims 4, Sims can play what appears to be The Sims 1 on a computer, yet they can use a touchscreen smartphone.
Worlds and neighborhoodsEdit
In The Sims 4, the classic concept of neighborhoods has been replaced with worlds. Each world consists of multiple distinct neighborhoods. Sims can be in any or all neighborhoods within a world at a given time, but the player can only fully control interactions and actions within whichever neighborhood is loaded at the time. Sims outside the loaded neighborhood can still be controlled to a limited degree. Players can switch between which neighborhood is loaded, though this brings up a loading screen.
The Sims 4 was initially released with two worlds — Oasis Springs and Willow Creek. one additional world has since been released; Granite Falls was introduced with the The Sims 4: Outdoor Retreat game pack.
Expansions, Updates, and DLCs Edit
On February 4, 2015, a Norwegian trailer was released. The expansion pack is called The Sims 4: Get to Work and was released in March 2015. The trailer shows some elements from The Sims 2: Open for Business and The Sims 3: Ambitions where Sims are able to run their own business and command the Sims during work. The careers (returning from previous titles) include Doctor (Medical), Detective (Law Enforcement), and Science. The trailer can be found here.
New to The Sims 4 are "game packs." Game packs are generally smaller than full expansion packs, but have more content than stuff packs. Currently, only one game pack has been released: The Sims 4: Outdoor Retreat
The Sims 4 receives game updates through Origin. Game updates may consist of bug fixes, minor additions, and new features. Some patches are notable for including major additions or features to the game.
- The September 5, 2014 patch fixed the glitch that caused babies to look distorted.
- The October 1, 2014 patch added the ghost life state and Star Wars costume set.
- The October 21, 2014 patch fixed the glitch that caused Sims who grow up to have small eyes and narrow chin.
- The November 4, 2014 patch added swimsuit clothing category and swimming pools.
- The December 16, 2014 patch added two new careers, athletic and business.
- The February 3, 2015 patch reintroduced the use of family trees.
- EA released Holiday Celebration Pack, a free downloadable add-on that features festive decorations and clothing on December 16, 2014.
Create a Sim demoEdit
On July 7, 2014, Rachel Franklin (SimGuruRachel) announced the debut of The Sims 4 Create a Sim Demo. Starting on July 8, a limited number of Sims players were given early access to the demo. A week later, on July 15, the public was able to sign up for access to the demo, though not everyone who signed up received access. On August 12, the demo was made public and available to everyone, through Origin.
The demo allows players to create only young adult Sims, and features the body sculpting tools in the base game Create a Sim. The demo also gives access to the Gallery. Sims created by other players or by Maxis can be downloaded into the demo and adjusted, and players can add their own Sims to the gallery as well. Sims created in the demo are exportable to The Sims 4.
- The Sims 4 is set in a new time period and has no continuity to previous games. However, some Sims from previous games (such as the Goth family) appear; the timeline for The Sims 4 therefore exists in an "alternate universe" from the timeline of the first three games.
- The Sims 4 has an autosave feature.
- Toddlers do not appear in The Sims 4 base game. The life stage is completely left out of the game, and is not combined with the baby stage
- Swimming pools were not included in the base game, however, they were re-added in Patch 7.
- The Sims 4 is playable in a single player offline mode and the core of the game is intended to be played offline. The game doesn't require a constant internet connection. However, the Origin client is required in order to install the game, and an internet connection is required to access the in-game content Gallery.
- Voice-over content in the game is completely new; there are no recycled Sim voices from previous games.
- The Sims 4 uses a new game engine that bears little to no resemblance to the engine used in The Sims 3.
- The soundtrack for The Sims 4 is composed by English film composer Ilan Eshkeri.
- The Sims 4 receives free content updates every month, with the exception of January.
- A OS X port was announced to be released February 17, 2015.
The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most successful simulation game that has sold more than 150 million copies worldwide.
The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
They say that the eyes are the window into the soul, let’s just say that these eyes are a window into our future. We can’t wait to show you more.
Gamescom Reveal and Leak Edit
The Sims 4 had a major reveal, including a trailer, at Gamescom on August 20, 2013 (14:00 UTC) and a further preview on August 22, 2013 at (15:00 UTC) containing a live gameplay demo. The preview was shown at EA channel in Twitch, instead of streaming via TheSims channel on YouTube.
Meanwhile, SimsCamp was an event planned for late August, 2013 in Cologne, Germany. It was centered around 'The Sims 4' reveal at Gamescom. Many well-known fansites and personalities (called the "YibSims", meaning best friends in Simlish) were invited to be part of the event. They had the opportunity to ask questions and play the game for the first time.
Before the Gamescom reveal, multiple fansites created articles which leaked the game's previews and information, which was found on the servers running on thesims.com website. There were many renders leaked as well and the leak also included an article from PC Powerplay, a gaming magazine.
The reveal was presented by Rachel Franklin, the executive producer on The Sims 4. She explained "SmartSim", a feature which enriches emotions for the Sims. In the game, the Sims' emotions are affected in many ways, for example, relationships, furniture, etc.
She also showed "creative tools", like the familiar Create a Sim and Build Mode, which was reinvented to make them "intuitive, powerful and flexible". She also showed new and returning objects like a voodoo doll, a violin and a punching bag. At the end of the reveal, she stated that the official website for The Sims 4 was ready, and pre-orders for Limited Edition and Digital Deluxe could be made.
- The Sims 4 was released for OS X on February 17, 2015, over five months after the Windows release of the game. The Sims 4 was the first game in the series since The Sims 2 and The Sims Stories to have separate release dates for Windows and OS X.
- Unlike The Sims 3 and The Sims Medieval, Download versions will work on OS X but not DVDs. However, it's not explained why future copies of The Sims 4 could just be released as WIN-MAC DVD instead of PC-DVD although it's likely because the current Macs (except the non-Retina MacBook Pro) don't have an optical drive. This was the opposite of The Sims 3 where DVD versions could be played on Macs but not downloads versions although this was changed when Origin came out on Mac in 2013.
- The Sims 4 is the first game to require activation with Origin. However, this also applies to The Sims 3 and The Sims Medieval if brought from digital retailers. In addition, The Sims 3 worlds such as Dragon Valley also require activation to use it.
- The price of The Sims 4 ($60 to $80) is higher than The Sims 3 (originally $50 to $70; currently $20) making it slightly more expensive. However, The Sims 3 can cost up $340 (more if the Worlds/TS3 Store content are purchased) if the Starter Pack, EP Bundle and all Stuff/Expansion Packs are purchased from Origin.
- With the Premium Edition costing $80, it is the most expensive The Sims title released beating The Sims 3 Collector's Edition which was $70.
- The Sims 4 is the second game in the series to include more than one neighborhood/world in its initial release. The original release of The Sims only included Neighborhood 1, and the original release of The Sims 3 only included Sunset Valley.
- The Sims 4 is the first game in the series to not feature swimming pools in the base game. They were re-added in version 126.96.36.199  (patch 7).
- The Sims FreePlay also didn't have pools until the Pool Party update.
- The Sims 4 is the first game in the series to not feature ghosts in the base game. They were re-added with version 1.0.732.20 (patch 5).
The game's final graphics differ greatly from these images.
- The Sims 4 CAS Pics (SimsCommunity)
References and notes Edit
- ↑ "The Sims - FAQ - Official Site". thesims.com.
- ↑ "View Title". classification.gov.au.
- ↑ "Russia hangs adults-only rating on The Sims 4". Ars Technica.
- ↑ Cite error: Invalid
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- ↑ EA's 'The Sims 4' Now Available for Mac. Mac Rumors.
- ↑ The Sims 4 on Origin
- ↑ SimVIP interview with SimGuruGraham at E3 2014, at SimsVIP.com
- ↑ Graham Nardone (SimGuruGraham) on Twitter: "@Liamer01 It's a new neighborhood, not an entire "world". In terms of size, it's in-line with other neighborhoods in the game..." Retrieved 5 April 2015
- ↑ "Just what is a Game Pack?" by SimGuruGrant at TheSims.com. Retrieved 20 December 2014
- ↑ TS4: Outdoor Retreat Q&A with SimGuruGrant on SimsVIP.com
- ↑ The Sims on Twitter: "The Sims 4 Luxury Party Stuff Pack is coming soon. We'll have more news next week, so get your Sims ready to party!" (Retrieved 6 May 2015)
- ↑ "The Sims - What’s Out and What’s In - Official Site". Retrieved on 2 October 2014.
- ↑ "The Sims 4: Create-a-Sim Demo Now Available! - SimsVIP". Retrieved on 2 October 2014.
- ↑ Sarah Holding on Twitter: "@Tensimoles @TrueSkarrr The timeline got pretty crowded with TS1, TS2, and TS3, trying to fit another game into the timeline would be tough.". Retrieved on 2 October 2014.
- ↑ Sarah Holding on Twitter: "@Tensimoles @TrueSkarrr I would call it an alternate universe...it was the most flexible way for us to keep all your favorite Sims in TS4.". Retrieved on 2 October 2014.
- ↑ "The Sims 4 Includes Auto-Save Feature - SimsVIP". Retrieved on 2 October 2014.
- ↑ 17.0 17.1 Neighborhoods, Weird Moments, and More on TheSims3.com
- ↑ Graham Nardone on Twitter: "@_lovcat_ @TheSimsBoi Babies and Toddlers were not combined. We know they're distinctly different and didn't want to shoehorn them in.". Retrieved on 2 October 2014.
- ↑ The Sims 4 Official Q&A by SimGuruHydra (SimsVIP)
- ↑ Maxis Announces The Sims 4 (PC & MAC 2014) (SimsVIP)
- ↑ The Sims 4 General Information - EA Help
- ↑ Rachel Franklin The Sims 4 Audio Tweet
- ↑ "The Sims 4: Game Engine & SmartSim Technology - SimsVIP". simsvip.com.
- ↑ Keith Stuart. "The Sims 4: how composer Ilan Eshkeri brings emotion to the screen". the Guardian.
- ↑ Free Content Updates in The Sims 4 Starting…Now! Also, Gnomes. TheSims.com. Retrieved 22 October 2014.
- ↑ Maxis Unveils The Sims 4 (EA.com)
The Sims 4 in development for PC and Mac (EA.com)
- ↑ SimsCamp Event (SimsVIP)
- ↑ THE SIMS 4 LEAKED SCREENS + INFO (SimsCommunity)
Note: This article may show content which may not be included on the final release or be shown at Gamescom.
- ↑ Cite error: Invalid
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- ↑ "Download The Sims 3 University Life - Digital Download for PC | GameStop". GameStop.
- ↑ "The Sims 3 Starter Pack". GamersGate.
- ↑ "The Sims Medieval Deluxe". GamersGate.
- ↑ "The Sims 4 for PC Download | Origin Games". Origin. 24 January 2015.
- ↑ The Sims 4 Patch Notes
- ↑ "The Sims 4 Will Bring Back Ghosts And Swimming Pools (Free Of Charge)". Retrieved on 2 October 2014.
- ↑ BeyondSims Video Posting (BeyondSims)
- ↑ Patrick Kelley, EA Employee Portfolio
- ↑ "Primeiras Imagens do The Sims 4 na GAMES!". osgamesea.com.
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